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Computational Complexity in the Design of Voting Rules

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Author Info
Koji Takamiya
Akira Tanaka
Abstract

This paper discusses an aspect of computational complexity in social choice theory. We consider the problem of designing voting rules, which is formulated in terms of simple games. We prove that it is an NP-complete problem to decide whether a given simple game is stable, or not.

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File URL: http://www.iser.osaka-u.ac.jp/library/dp/2006/DP0653.pdf
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Paper provided by Institute of Social and Economic Research, Osaka University in its series ISER Discussion Paper with number 0653.

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Date of creation: Mar 2006
Date of revision: Jul 2006
Handle: RePEc:dpr:wpaper:0653

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  1. Boros, Endre & Gurvich, Vladimir, 2000. "Stable effectivity functions and perfect graphs," Mathematical Social Sciences, Elsevier, vol. 39(2), pages 175-194, March. [Downloadable!] (restricted)
  2. Moulin, H. & Peleg, B., 1982. "Cores of effectivity functions and implementation theory," Journal of Mathematical Economics, Elsevier, vol. 10(1), pages 115-145, June. [Downloadable!] (restricted)
  3. Atila Abdulkadiroglu & Tayfun Smez, 2003. "School Choice: A Mechanism Design Approach," Discussion Papers 0203-18, Columbia University, Department of Economics. [Downloadable!]
  4. Shinotsuka, Tomoichi & Takamiya, Koji, 2003. "The weak core of simple games with ordinal preferences: implementation in Nash equilibrium," Games and Economic Behavior, Elsevier, vol. 44(2), pages 379-389, August. [Downloadable!] (restricted)
  5. Alvin E. Roth & Tayfun Sönmez & M. Utku Ünver, 2004. "Kidney Exchange," The Quarterly Journal of Economics, MIT Press, vol. 119(2), pages 457-488, May. [Downloadable!] (restricted)
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  6. Mizutani, Masayoshi & Hiraide, Yasuhiko & Nishino, Hisakazu, 1993. "Computational Complexity to Verify the Unstability of Effectivity Function," International Journal of Game Theory, Springer, vol. 22(3), pages 225-39.
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