We study games with strategic complementarities, arbitrary numbers of players and actions, and slightly noisy payoff signals. We prove limit uniqueness: as the signal noise vanishes, the game has a unique strategy profile that survives iterative dominance. This generalizes a result of Carlsson and van Damme (1993) for two player, two action games. Te surviving profile, however, may depend on fine details of the structure of the noise. We provide sufficient conditions on payoffs for there to be noise-independent selection.
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Length: 62 pages Date of creation: Nov 2001 Date of revision: Publication status: Published in Journal of Economic Theory, 108, 2003 Handle: RePEc:cwl:cwldpp:1336
Find related papers by JEL classification: C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games D82 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Asymmetric and Private Information
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References listed on IDEAS Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
Akihiko Matsui & Kiminori Matsuyama, 1990.
"An Approach to Equilibrium Selection,"
Discussion Papers
970, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
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Akihiko Matsui & Kiminori Matsuyama, 1991.
"An Approach to Equilibrium Selection,"
Discussion Papers
1065, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
[Downloadable!]
Carlsson, Hans & van Damme, Eric, 1993.
"Global Games and Equilibrium Selection,"
Econometrica,
Econometric Society, vol. 61(5), pages 989-1018, September.
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