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The local, the global and the industry common: the case of the video game industry

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  • Patrick Cohendet
  • David Grandadam
  • Chahira Mehouachi
  • Laurent Simon

Abstract

In this article, we attempt to show how the reconciliation of the international business and economic geography perspectives allows a more refined analysis of the interplay between current business dynamics and local/global spaces of knowledge creation, leading to innovation. Our aim is to develop a framework to highlight how in some specific clusters, local establishments of multinational enterprises can contribute, in cooperation with local actors, to the building of a common infrastructure of innovation to enhance both the quality of local resources and the power of attraction of a given localization. Drawing on the example of the video game industry as a flagship of creative industries, we aim to clarify in particular how an industry is locally and globally built, through the formation of common infrastructures of innovation in some core creative clusters.

Suggested Citation

  • Patrick Cohendet & David Grandadam & Chahira Mehouachi & Laurent Simon, 2018. "The local, the global and the industry common: the case of the video game industry," Journal of Economic Geography, Oxford University Press, vol. 18(5), pages 1045-1068.
  • Handle: RePEc:oup:jecgeo:v:18:y:2018:i:5:p:1045-1068.
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    File URL: http://hdl.handle.net/10.1093/jeg/lby040
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    References listed on IDEAS

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    2. Clark Gordon L, 2021. "The Significance of Financial Competence and Risk Tolerance in Home-Related Expenditure by Jurisdiction and Regime," ZFW – Advances in Economic Geography, De Gruyter, vol. 65(1), pages 12-27, March.
    3. Czernek-Marszałek Katarzyna & Klimas Patrycja & Wójcik Dagmara, 2023. "Playing with social relationships. Their role among actors in the video game industry," International Journal of Contemporary Management, Sciendo, vol. 59(4), pages 34-57, December.
    4. Cuntz, Alexander & Peuckert, Jan, 2023. "From hackers to start-ups: Innovation commons and local entrepreneurial activity," Research Policy, Elsevier, vol. 52(2).
    5. Harald Bathelt & John A Cantwell & Ram Mudambi, 2018. "Overcoming frictions in transnational knowledge flows: challenges of connecting, sense-making and integrating," Journal of Economic Geography, Oxford University Press, vol. 18(5), pages 1001-1022.
    6. Storonyanska, Iryna & Patytska, Khrystyna & Hrynchyshyn, Iryna & Chemerys, Vasyl, 2020. "Spatial disproportions in development of territorial community under conditions of administrative and financial decentralization," Agricultural and Resource Economics: International Scientific E-Journal, Agricultural and Resource Economics: International Scientific E-Journal, vol. 6(4), December.
    7. Victor Boussange & Didier Sornette & Heike Lischke & Loic Pellissier, 2023. "Processes analogous to ecological interactions and dispersal shape the dynamics of economic activities," Papers 2301.09486, arXiv.org.
    8. Laurent Antonczak & Thierry Burger-Helmchen, 2022. "Creativity on the Move: Nexus of Technology, Slack and Social Complexities," Post-Print hal-03631857, HAL.
    9. Paul Muller & Bérangère L. Szostak & Thierry Burger-Helmchen, 2020. "The role of middleground's entrepreneurial activities for the circulation of creative ideas. The case of Krautrock Music [Le rôle d’intermédiation des activités entrepreneuriales du middleground da," Post-Print hal-03539612, HAL.
    10. Chun Yang & David Yuen‐Tung Chan, 2021. "Market Expansion of Domestic Gaming Firms in Shenzhen, China: Dilemma of Globalisation and Regionalisation," Tijdschrift voor Economische en Sociale Geografie, Royal Dutch Geographical Society KNAG, vol. 112(3), pages 256-273, July.

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    More about this item

    Keywords

    Innovation dynamics; formal/informal; local/global; common infrastructure; communities; video game industry;
    All these keywords.

    JEL classification:

    • L22 - Industrial Organization - - Firm Objectives, Organization, and Behavior - - - Firm Organization and Market Structure
    • R11 - Urban, Rural, Regional, Real Estate, and Transportation Economics - - General Regional Economics - - - Regional Economic Activity: Growth, Development, Environmental Issues, and Changes
    • O31 - Economic Development, Innovation, Technological Change, and Growth - - Innovation; Research and Development; Technological Change; Intellectual Property Rights - - - Innovation and Invention: Processes and Incentives

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