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Paradigm Shift in Game Theory: Sociological Re-Conceptualization of Human Agency, Social Structure, and Agents’ Cognitive-Normative Frameworks and Action Determination Modalities

Author

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  • Tom R. Burns

    (Department of Sociology, University of Uppsala, 75220 Uppsala, Sweden
    Lisbon University Institute (ISCTE), 1000-260 Lisbon, Portugal)

  • Ewa Roszkowska

    (Faculty of Managements and Economics, University of Bialystok, 15-097 Bialystok, Poland)

  • Nora Machado Des Johansson

    (Lisbon University Institute (ISCTE), 1000-260 Lisbon, Portugal)

  • Ugo Corte

    (Department of Sociology, University of Uppsala, 75220 Uppsala, Sweden
    Helsinki Collegium for Advanced Studies, 00100 Helsinki, Finland)

Abstract

This article aims to present some of the initial work of developing a social science grounded game theory—as a clear alternative to classical game theory. Two distinct independent initiatives in Sociology are presented: One, a systems approach, social systems game theory (SGT), and the other, Erving Goffman’s interactionist approach (IGT). These approaches are presented and contrasted with classical theory. They focus on the social rules, norms, roles, role relationships, and institutional arrangements, which structure and regulate human behavior. While strategic judgment and instrumental rationality play an important part in the sociological approaches, they are not a universal or dominant modality of social action determination. Rule following is considered, generally speaking, more characteristic and more general. Sociological approaches, such as those outlined in this article provide a language and conceptual tools to more adequately and effectively than the classical theory describe, model, and analyze the diversity and complexity of human interaction conditions and processes: (1) complex cognitive rule based models of the interaction situation with which actors understand and analyze their situations; (2) value complex(es) with which actors operate, often with multiple values and norms applying in interaction situations; (3) action repertoires (rule complexes) with simple and complex action alternatives—plans, programs, established (sometimes highly elaborated) algorithms, and rituals; (4) a rule complex of action determination modalities for actors to generate and/or select actions in game situations; three action modalities are considered here; each modality consists of one or more procedures or algorithms for action determination: (I) following or implementing a rule or rule complex, norm, role, ritual, or social relation; (II) selecting or choosing among given or institutionalized alternatives according to a rule or principle; and (III) constructing or adopting one or more alternatives according to a value, guideline, or set of criteria. Such determinations are often carried out collectively. The paper identifies and illustrates in a concluding table several of the key differences between classical theory and the sociological approaches on a number of dimensions relating to human agency; social structure, norms, institutions, and cultural forms; patterns of game interaction and outcomes, the conditions of cooperation and conflict, game restructuring and transformation, and empirical relevance. Sociologically based game theory, such as the contributions outlined in this article suggest a language and conceptual tools to more adequately and effectively than the classical theory describe, model, and analyze the diversity, complexity, and dynamics of human interaction conditions and processes and, therefore, promises greater empirical relevance and scientific power. An Appendix provides an elaboration of SGT, concluding that one of SGT’s major contributions is the rule based conceptualization of games as socially embedded with agents in social roles and role relationships and subject to cognitive-normative and agential regulation. SGT rules and rule complexes are based on contemporary developments relating to granular computing and Artificial Intelligence in general.

Suggested Citation

  • Tom R. Burns & Ewa Roszkowska & Nora Machado Des Johansson & Ugo Corte, 2018. "Paradigm Shift in Game Theory: Sociological Re-Conceptualization of Human Agency, Social Structure, and Agents’ Cognitive-Normative Frameworks and Action Determination Modalities," Social Sciences, MDPI, vol. 7(3), pages 1-40, March.
  • Handle: RePEc:gam:jscscx:v:7:y:2018:i:3:p:40-:d:135412
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    References listed on IDEAS

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    6. Ting Liu, 2011. "Credence Goods Markets With Conscientious And Selfish Experts," International Economic Review, Department of Economics, University of Pennsylvania and Osaka University Institute of Social and Economic Research Association, vol. 52(1), pages 227-244, February.
    7. Tom R. Burns & Ewa Roszkowska & Ugo Corte & Nora Machado Des Johansson, 2017. "Linking Group Theory to Social Science Game Theory: Interaction Grammars, Group Subcultures and Games for Comparative Analysis," Social Sciences, MDPI, vol. 6(3), pages 1-36, September.
    8. Herbert A. Simon, 1955. "A Behavioral Model of Rational Choice," The Quarterly Journal of Economics, President and Fellows of Harvard College, vol. 69(1), pages 99-118.
    9. E. Ostrom, 2010. "A Behavioral Approach to the Rational Choice Theory of Collective Action Presidential Address, American political Science Association, 1997," Public administration issues, Higher School of Economics, issue 1, pages 5-52.
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    11. Lanzi, Diego, 2013. "Frames and social games," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 45(C), pages 227-233.
    12. Herbert Gintis, 2004. "Towards the Unity of the Human Behavioral Sciences," Politics, Philosophy & Economics, , vol. 3(1), pages 37-57, February.
    13. Smith, Vernon L, 1982. "Microeconomic Systems as an Experimental Science," American Economic Review, American Economic Association, vol. 72(5), pages 923-955, December.
    14. Herbert Gintis, 2010. "Social norms as choreography," Politics, Philosophy & Economics, , vol. 9(3), pages 251-264, August.
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    16. Ewa Roszkowska & Tom R. Burns, 2010. "Fuzzy Bargaining Games: Conditions of Agreement, Satisfaction, and Equilibrium," Group Decision and Negotiation, Springer, vol. 19(5), pages 421-440, September.
    17. Basu, Kaushik, 2010. "The Moral Basis Of Prosperity And Oppression: Altruism, Other-Regarding Behaviour And Identity," Economics and Philosophy, Cambridge University Press, vol. 26(2), pages 189-216, July.
    18. Tom Burns & Anna Gomolińska, 2000. "The Theory of Socially Embedded Games: The Mathematics of Social Relationships, Rule Complexes, and Action Modalities," Quality & Quantity: International Journal of Methodology, Springer, vol. 34(4), pages 379-406, November.
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