Using or Hiding Private Information? An experimental Study of Zero-Sum Repeated Games with Incomplete Information
This paper studies experimentally the value of private information in strictly competitive interactions with asymmetric information. We implement in the laboratory three examples from the class of zero-sum repeated games with incomplete information on one side and perfect monitoring. The stage games share the same simple structure, but differ markedly on how information should be optimally used once they are repeated. Despite the complexity of the optimal strategies, the empirical value of information coincides with the theoretical prediction in most instances. In particular, it is never negative, it decreases with the number of repetitions, and it is nicely bounded below by the value of the infinitely repeated game and above by the value of the one-shot game. Subjects are unable to completely ignore their information when it is optimal to do so, but the use of information in the lab reacts qualitatively well to the type and length of the game being played.
|Date of creation:||Jan 2011|
|Date of revision:|
|Contact details of provider:|| Postal: |
Phone: + 33 44 07 81 00
Fax: + 33 1 44 07 83 01
Web page: http://centredeconomiesorbonne.univ-paris1.fr/
More information through EDIRC
Please report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
- Nick Feltovich, 2000. "Reinforcement-Based vs. Belief-Based Learning Models in Experimental Asymmetric-Information," Econometrica, Econometric Society, vol. 68(3), pages 605-642, May.
- Ichiro Obara, 2005.
"Folk Theorem with Communication,"
UCLA Economics Online Papers
366, UCLA Department of Economics.
- Goltsman, Maria & Hörner, Johannes & Pavlov, Gregory & Squintani, Francesco, 2009. "Mediation, arbitration and negotiation," Journal of Economic Theory, Elsevier, vol. 144(4), pages 1397-1420, July.
- George Loewenstein & Don Moore & Roberto Weber, 2006. "Misperceiving the value of information in predicting the performance of others," Experimental Economics, Springer, vol. 9(3), pages 281-295, September.
- Ananish Chaudhuri, 1997.
"The Ratchet Principle in a Principal Agent Game with Unknown Costs: An Experimental Analysis,"
Departmental Working Papers
199608, Rutgers University, Department of Economics.
- Chaudhuri, Ananish, 1998. "The ratchet principle in a principal agent game with unknown costs: an experimental analysis," Journal of Economic Behavior & Organization, Elsevier, vol. 37(3), pages 291-304, November.
- Francoise Forges & Frédéric Koessler, 2006.
"Long Persuasion Games,"
CESifo Working Paper Series
1669, CESifo Group Munich.
- Koessler, Frédéric & Forges, Françoise, 2008. "Long persuasion games," Economics Papers from University Paris Dauphine 123456789/179, Paris Dauphine University.
- Francoise Forges & Frederic Koessler, 2006. "Long Persuasion Games," THEMA Working Papers 2006-01, THEMA (THéorie Economique, Modélisation et Applications), Université de Cergy-Pontoise.
- Sergiu Hart & Andreu Mas-Colell, 2000.
"A Simple Adaptive Procedure Leading to Correlated Equilibrium,"
Econometric Society, vol. 68(5), pages 1127-1150, September.
- S. Hart & A. Mas-Collel, 2010. "A Simple Adaptive Procedure Leading to Correlated Equilibrium," Levine's Working Paper Archive 572, David K. Levine.
- Sergiu Hart & Andreu Mas-Colell, 1996. "A simple adaptive procedure leading to correlated equilibrium," Economics Working Papers 200, Department of Economics and Business, Universitat Pompeu Fabra, revised Dec 1996.
- Sergiu Hart & Andreu Mas-Colell, 1997. "A Simple Adaptive Procedure Leading to Correlated Equilibrium," Game Theory and Information 9703006, EconWPA, revised 24 Mar 1997.
- Robert J. Aumann, 1995. "Repeated Games with Incomplete Information," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262011476, June.
- Jonathan P. Thomas & Martin Cripps, 2000.
"Some Asymptotic Results in Discounted Repeated Games of One-Sided Incomplete Information,"
Game Theory and Information
- Martin W. Cripps & Jonathan Thomas, 2001. "Some Asymptotic Results in Discounted Repeated Games of One-Sided Incomplete Information," ESE Discussion Papers 76, Edinburgh School of Economics, University of Edinburgh.
- repec:cor:louvrp:-636 is not listed on IDEAS
- Emir Kamenica & Matthew Gentzkow, 2009.
NBER Working Papers
15540, National Bureau of Economic Research, Inc.
- Renault, Jérôme & Tomala, Tristan, 2004.
"Communication equilibrium payoffs in repeated games with imperfect monitoring,"
Economics Papers from University Paris Dauphine
123456789/6103, Paris Dauphine University.
- Renault, Jerome & Tomala, Tristan, 2004. "Communication equilibrium payoffs in repeated games with imperfect monitoring," Games and Economic Behavior, Elsevier, vol. 49(2), pages 313-344, November.
- Greiner, Ben, 2004. "An Online Recruitment System for Economic Experiments," MPRA Paper 13513, University Library of Munich, Germany.
- Feltovich, Nick, 1999. "Equilibrium and reinforcement learning in private-information games: An experimental study," Journal of Economic Dynamics and Control, Elsevier, vol. 23(9-10), pages 1605-1632, September.
- Robert J. Aumann & Sergiu Hart, 2003.
"Long Cheap Talk,"
Econometric Society, vol. 71(6), pages 1619-1660, November.
When requesting a correction, please mention this item's handle: RePEc:mse:cesdoc:11002. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Lucie Label)
If references are entirely missing, you can add them using this form.