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Making money by giving it for free: Radiohead’s pre-release strategy for In Rainbows

Author

Listed:
  • Marc Bourreau

    (SES - Département Sciences Economiques et Sociales - Télécom Paris - IMT - Institut Mines-Télécom [Paris] - IP Paris - Institut Polytechnique de Paris, ECOGE - Economie Gestion - I3 SES - Institut interdisciplinaire de l’innovation de Telecom Paris - Télécom Paris - IMT - Institut Mines-Télécom [Paris] - IP Paris - Institut Polytechnique de Paris - I3 - Institut interdisciplinaire de l’innovation - CNRS - Centre National de la Recherche Scientifique)

  • Pinar Doğan
  • Sounman Hong

Abstract

In 2007 a prominent British alternative-rock band, Radiohead, pre-released its album In Rainbows online, and asked their fans to “pick-their-own-price” (PYOP) for the digital download. The offer was available during an 8-week window, soon after which the digital and CD albums were commercialized at pre-set prices. In this paper, we use weekly music sales data in the US between 2004 and 2012 to examine the effect of Radiohead’s innovative strategy on the subsequent sales of the band’s albums. We find that Radiohead’s PYOP offer had no significant impact on CD album sales. Interestingly, it yielded a higher percentage change in the digital album sales compared what would have been obtained with a conventional release. This suggests that the increase in sales due to the vast media attention generated by the offer strategy must have dominated the cannibalization effect. Consequently, the PYOP offer had a positive impact on sales revenues, even if one assumes no revenues were obtained directly from the PYOP downloads. However, this “success story” does not readily apply to similar strategies adopted by other bands. We show that Nine Inch Nail’s free provision of its new album, The Slip, decreased digital album sales.
(This abstract was borrowed from another version of this item.)

Suggested Citation

  • Marc Bourreau & Pinar Doğan & Sounman Hong, 2015. "Making money by giving it for free: Radiohead’s pre-release strategy for In Rainbows," Post-Print hal-02085284, HAL.
  • Handle: RePEc:hal:journl:hal-02085284
    DOI: 10.1016/j.infoecopol.2015.07.003
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    Cited by:

    1. Hidetaka Oshima & Shinichi Yamaguchi, 2023. "The impact of user-generated content authorization on demand in the game industry," SN Business & Economics, Springer, vol. 3(11), pages 1-26, November.
    2. Mustonen, Mikko, 2019. "Direct publishing and the bargaining between the author and the publisher," Information Economics and Policy, Elsevier, vol. 48(C), pages 40-47.
    3. Gerpott, Torsten J. & Schneider, Christina, 2016. "Buying behaviors when similar products are available under pay-what-you-want and posted price conditions: Field-experimental evidence," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 65(C), pages 135-145.
    4. Gerpott Torsten J., 2016. "A review of the empirical literature on Pay-What-You-Want price setting," Management & Marketing, Sciendo, vol. 11(4), pages 566-596, December.
    5. Bazen, Stephen & Bouvard, Laurence & Zimmermann, Jean-Benoît, 2015. "Musicians and the Creative Commons: A survey of artists on Jamendo," Information Economics and Policy, Elsevier, vol. 32(C), pages 65-76.
    6. Shinichi Yamaguchi & Hirohide Sakaguchi & Kotaro Iyanaga & Hidetaka Oshima & Tatsuo Tanaka, 2023. "The impact of licensed and unlicensed free goods: an empirical analysis of music, video, and book industries in Japan," SN Business & Economics, Springer, vol. 3(3), pages 1-22, March.
    7. Di Domenico, Giandomenico & Premazzi, Katia & Cugini, Antonella, 2022. "“I will pay you more, as long as you are transparent!”: An investigation of the pick-your-price participative pricing mechanism," Journal of Business Research, Elsevier, vol. 147(C), pages 403-419.

    More about this item

    JEL classification:

    • L82 - Industrial Organization - - Industry Studies: Services - - - Entertainment; Media

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