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Outlaw Community Innovations

In: Perspectives On User Innovation

Author

Listed:
  • CELINE SCHULZ

    (University of Munich, Geramy)

  • STEFAN WAGNER

    (University of Munich, Geramy)

Abstract

The following sections are included:IntroductionOutlaw CommunitiesSurvey DesignObject of study — The case of Microsoft's XboxSurvey designEmpirical ResultsModification and use of the XboxMotivation to modify the XboxCharacteristics of user innovatorsConclusionAcknowledgmentReferences

Suggested Citation

  • Celine Schulz & Stefan Wagner, 2010. "Outlaw Community Innovations," World Scientific Book Chapters, in: Stephen Flowers & Flis Henwood (ed.), Perspectives On User Innovation, chapter 8, pages 191-210, World Scientific Publishing Co. Pte. Ltd..
  • Handle: RePEc:wsi:wschap:9781848167001_0008
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    Cited by:

    1. is not listed on IDEAS
    2. Thomas Le Texier & Ludovic Ragni, 2019. "Concurrence 'hybride', innovation et régulation : un modèle de duopole," GREDEG Working Papers 2019-29, Groupe de REcherche en Droit, Economie, Gestion (GREDEG CNRS), Université Côte d'Azur, France.
    3. Njål Sivertstøl, 2018. "Why Help Others? A Study of Consumers’ Participation in Online Communities for Customer Support," Journal of the Knowledge Economy, Springer;Portland International Center for Management of Engineering and Technology (PICMET), vol. 9(4), pages 1442-1476, December.
    4. Cuntz, Alexander & Peuckert, Jan, 2023. "From hackers to start-ups: Innovation commons and local entrepreneurial activity," Research Policy, Elsevier, vol. 52(2).
    5. Tuba Bakici, 2020. "Comparison of crowdsourcing platforms from social-psychological and motivational perspectives," Post-Print hal-02966992, HAL.
    6. Matti Grosse, 2018. "How User-Innovators Pave the Way for a Sustainable Energy Future: A Study among German Energy Enthusiasts," Sustainability, MDPI, vol. 10(12), pages 1-16, December.
    7. Sylvain Bureau, 2014. "Piracy as an avant-gardist deviance: how do entrepreneurial pirates contribute to the wealth or misery of nations?," International Journal of Entrepreneurship and Small Business, Inderscience Enterprises Ltd, vol. 22(4), pages 426-438.
    8. Anastasiou Kartas & Sigi Goode, 2012. "Use, perceived deterrence and the role of software piracy in video game console adoption," Information Systems Frontiers, Springer, vol. 14(2), pages 261-277, April.
    9. Thomas Le Texier & Ludovic Ragni, 2019. "'Hybrid' competition, innovation outcomes and regulation: A duopoly model [Concurrence 'hybride', innovation et régulation : Un modèle de duopole]," Post-Print halshs-02389002, HAL.

    More about this item

    Keywords

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    JEL classification:

    • L15 - Industrial Organization - - Market Structure, Firm Strategy, and Market Performance - - - Information and Product Quality
    • O32 - Economic Development, Innovation, Technological Change, and Growth - - Innovation; Research and Development; Technological Change; Intellectual Property Rights - - - Management of Technological Innovation and R&D
    • O31 - Economic Development, Innovation, Technological Change, and Growth - - Innovation; Research and Development; Technological Change; Intellectual Property Rights - - - Innovation and Invention: Processes and Incentives
    • O14 - Economic Development, Innovation, Technological Change, and Growth - - Economic Development - - - Industrialization; Manufacturing and Service Industries; Choice of Technology

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