IDEAS home Printed from https://ideas.repec.org/a/sae/simgam/v36y2005i2p203-218.html

System-dynamics-based modeling of business simulation algorithms

Author

Listed:
  • Steven Gold

    (Rochester Institute of Technology, stevengold@cob.rit.edu)

Abstract

Research on the internal algorithms used to model business simulations have focused on individual components of the business system. Yet the business environment is complex in nature, characterized by interdependencies and nonlinear relationships that require a systems approach if effective game design is to be achieved. In this article, a system-dynamics-basedd interactive model of a business enterprise simulation is developed consisting of 18 equations. The model draws heavily on the economic theory of the firm and the expansive body of prior research on the design of business simulations. The focus is on the linkages between the production, cost, revenues, profits, and stock market value of the firm. A working model of the recommended system is tested, and its empirical properties are discussed. It is found that to develop effective algorithms within each functional area of business, the dynamic impacts on the whole enterprise must be evaluated.

Suggested Citation

  • Steven Gold, 2005. "System-dynamics-based modeling of business simulation algorithms," Simulation & Gaming, , vol. 36(2), pages 203-218, June.
  • Handle: RePEc:sae:simgam:v:36:y:2005:i:2:p:203-218
    DOI: 10.1177/1046878104272433
    as

    Download full text from publisher

    File URL: https://journals.sagepub.com/doi/10.1177/1046878104272433
    Download Restriction: no

    File URL: https://libkey.io/10.1177/1046878104272433?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    References listed on IDEAS

    as
    1. Steven C. Gold & Thomas F. Pray, 2001. "Historical Review of Algorithm Development for Computerized Business Simulations," Simulation & Gaming, , vol. 32(1), pages 66-84, March.
    Full references (including those not matched with items on IDEAS)

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. James N. Cannon & Hugh M. Cannon & James T. Low, 2013. "Modeling Tactical Product-Mix Decisions," Simulation & Gaming, , vol. 44(5), pages 624-644, October.
    2. Hugh M. Cannon & Manfred Schwaiger, 2005. "An algorithm for incorporating company reputation into business simulations: Variations on the Gold standard," Simulation & Gaming, , vol. 36(2), pages 219-237, June.
    3. Hugh M. Cannon & James N. Cannon & Manfred Schwaiger, 2010. "Incorporating Customer Lifetime Value Into Marketing Simulation Games," Simulation & Gaming, , vol. 41(3), pages 341-359, June.
    4. John R. Dickinson, 2014. "A Mathematical Law for Assessing Outcome Values of Games," Simulation & Gaming, , vol. 45(3), pages 318-331, June.
    5. James N. Cannon & Hugh M. Cannon & Manfred Schwaiger, 2012. "Modeling the “Profitable-Product Death Spiralâ€," Simulation & Gaming, , vol. 43(6), pages 761-777, December.

    Most related items

    These are the items that most often cite the same works as this one and are cited by the same works as this one.
    1. Precha Thavikulwat, 2004. "The Architecture of Computerized Business Gaming Simulations," Simulation & Gaming, , vol. 35(2), pages 242-269, June.
    2. Hugh M. Cannon & Manfred Schwaiger, 2005. "An algorithm for incorporating company reputation into business simulations: Variations on the Gold standard," Simulation & Gaming, , vol. 36(2), pages 219-237, June.
    3. Precha Thavikulwat, 2017. "Recipes for Structural Fairness in Games," Simulation & Gaming, , vol. 48(5), pages 670-694, October.
    4. Joseph Wolfe & Steven Gold, 2007. "A study of business game stock price algorithms," Simulation & Gaming, , vol. 38(2), pages 153-167, June.
    5. Precha Thavikulwat & Sharma Pillutla, 2010. "A constructivist approach to designing business simulations for strategic management," Simulation & Gaming, , vol. 41(2), pages 208-230, April.
    6. Precha Thavikulwat, 2009. "Social Choice in a Computer-Assisted Simulation," Simulation & Gaming, , vol. 40(4), pages 488-512, August.

    More about this item

    Keywords

    ;
    ;
    ;
    ;
    ;
    ;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sae:simgam:v:36:y:2005:i:2:p:203-218. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    If CitEc recognized a bibliographic reference but did not link an item in RePEc to it, you can help with this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: SAGE Publications (email available below). General contact details of provider: .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.