Author
Listed:
- Saiful Azmir Kasdi
(Department of Technology and Supply Chain Management Studies, Faculty of Business and Management, UiTM Puncak Alam, Selangor, Malaysia.)
- Irwan Ibrahim
(Malaysia Institute of Transport, University Technology MARA, Malaysia. Department of Technology and Supply Chain Management Studies, Faculty of Business and Management, UiTM Puncak Alam, Selangor, Malaysia.)
- Veera Pandiyan Kaliani Sundram
(Department of Technology and Supply Chain Management Studies, Faculty of Business and Management, UiTM Puncak Alam, Selangor, Malaysia.)
- Shariff Harun
(Faculty of Accountancy, University Technology MARA, Cawangan Melaka, Kampus Alor Gajah, Melaka, Malaysia)
- Ariff Azly Muhamed
(Department of Technology and Supply Chain Management Studies, Faculty of Business and Management, UiTM Puncak Alam, Selangor, Malaysia.)
Abstract
Gamification has gained traction as a transformative strategy in higher education, particularly in enhancing engagement and learning within complex disciplines like Supply Chain Management (SCM). This study investigates the educational effectiveness of Logispreneur 101, a STEM-aligned board game designed to simulate real-world SCM scenarios. Anchored in Self-Determination Theory and Flow Theory, the research evaluates how game mechanics; collaboration, competition, and decision-making; affect student satisfaction, with perceived learning effectiveness acting as a mediating variable. Employing a quasi-experimental design, 150 undergraduate students from University Technology MARA participated in four supervised gameplay sessions. Quantitative data collected via pre- and post-test surveys were analysed using paired t-tests, correlation, regression, and mediation analysis. Results demonstrated a significant increase in student satisfaction post-gameplay (p
Suggested Citation
Saiful Azmir Kasdi & Irwan Ibrahim & Veera Pandiyan Kaliani Sundram & Shariff Harun & Ariff Azly Muhamed, 2025.
"Enhancing Supply Chain Education Through Analog Gamification: A Quasi-Experimental Study of Logispreneur 101,"
International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 9(6), pages 1745-1758, June.
Handle:
RePEc:bcp:journl:v:9:y:2025:issue-6:p:1745-1758
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