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Meaningful learning and transfer of learning in games played repeatedly without feedback

Citations

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Cited by:

  1. William Neilson & Michael Price & Mikhael Shor, 2016. "Nudging Backward Induction," Working papers 2016-31, University of Connecticut, Department of Economics.
  2. Eric Guerci & Nobuyuki Hanaki & Naoki Watanabe, 2015. "Meaningful Learning in Weighted Voting Games: An Experiment," Working Papers halshs-01216244, HAL.
  3. Thomas Giebe & Radosveta Ivanova-Stenzel & Martin G. Kocher & Simeon Schudy, 2024. "Cross-game learning and cognitive ability in auctions," Experimental Economics, Springer;Economic Science Association, vol. 27(1), pages 80-108, March.
  4. Isoni, Andrea & Poulsen, Anders & Sugden, Robert & Tsutsui, Kei, 2019. "Focal points and payoff information in tacit bargaining," Games and Economic Behavior, Elsevier, vol. 114(C), pages 193-214.
  5. Eric Guerci & Nobuyuki Hanaki & Naoki Watanabe, 2017. "Meaningful learning in weighted voting games: an experiment," Theory and Decision, Springer, vol. 83(1), pages 131-153, June.
  6. Nunnari, Salvatore & Frydman, Cary, 2021. "Coordination with Cognitive Noise," CEPR Discussion Papers 16644, C.E.P.R. Discussion Papers.
  7. Dal Bó, Pedro & Fréchette, Guillaume R. & Kim, Jeongbin, 2021. "The determinants of efficient behavior in coordination games," Games and Economic Behavior, Elsevier, vol. 130(C), pages 352-368.
  8. Evdokimov, Piotr & Rustichini, Aldo, 2016. "Forward induction: Thinking and behavior," Journal of Economic Behavior & Organization, Elsevier, vol. 128(C), pages 195-208.
  9. Ding, Jieyao & Nicklisch, Andreas, 2013. "On the impulse in impulse learning," Economics Letters, Elsevier, vol. 121(2), pages 294-297.
  10. Chaudhuri, Ananish & Paichayontvijit, Tirnud & Smith, Alexander, 2017. "Belief heterogeneity and contributions decay among conditional cooperators in public goods games," Journal of Economic Psychology, Elsevier, vol. 58(C), pages 15-30.
  11. Alexander Smith, 2013. "Reciprocity Effects in the Trust Game," Games, MDPI, vol. 4(3), pages 1-8, July.
  12. Jieyao Ding & Andreas Nicklisch, 2013. "On the Impulse in Impulse Learning," Discussion Paper Series of the Max Planck Institute for Research on Collective Goods 2013_02, Max Planck Institute for Research on Collective Goods.
  13. So, Tony, 2020. "Classroom experiments as a replication device," Journal of Behavioral and Experimental Economics (formerly The Journal of Socio-Economics), Elsevier, vol. 86(C).
  14. David Danz & Dietmar Fehr & Dorothea Kübler, 2012. "Information and beliefs in a repeated normal-form game," Experimental Economics, Springer;Economic Science Association, vol. 15(4), pages 622-640, December.
  15. Huck, Steffen & Jehiel, Philippe & Rutter, Tom, 2011. "Feedback spillover and analogy-based expectations: A multi-game experiment," Games and Economic Behavior, Elsevier, vol. 71(2), pages 351-365, March.
  16. Trautmann, Stefan T. & Zeckhauser, Richard J., 2013. "Shunning uncertainty: The neglect of learning opportunities," Games and Economic Behavior, Elsevier, vol. 79(C), pages 44-55.
  17. Backhaus, Teresa & Huck, Steffen & Leutgeb, Johannes & Oprea, Ryan, 2023. "Learning through period and physical time," Games and Economic Behavior, Elsevier, vol. 141(C), pages 21-29.
  18. Jesal Sheth, 2019. "Disclosure of information under competition: An experimental study," Discussion Papers 2019-04, The Centre for Decision Research and Experimental Economics, School of Economics, University of Nottingham.
  19. Ding, Tingting & Schotter, Andrew, 2017. "Matching and chatting: An experimental study of the impact of network communication on school-matching mechanisms," Games and Economic Behavior, Elsevier, vol. 103(C), pages 94-115.
  20. Haruvy, Ernan & Stahl, Dale O., 2012. "Between-game rule learning in dissimilar symmetric normal-form games," Games and Economic Behavior, Elsevier, vol. 74(1), pages 208-221.
  21. Sheth, Jesal D., 2021. "Disclosure of information under competition: An experimental study," Games and Economic Behavior, Elsevier, vol. 129(C), pages 158-180.
  22. Nick Feltovich & Sobei H. Oda, 2014. "Special Section: Experiments on Learning, Methods, and Voting," Pacific Economic Review, Wiley Blackwell, vol. 19(3), pages 260-277, August.
  23. Ciril Bosch-Rosa & Thomas Meissner, 2020. "The one player guessing game: a diagnosis on the relationship between equilibrium play, beliefs, and best responses," Experimental Economics, Springer;Economic Science Association, vol. 23(4), pages 1129-1147, December.
  24. Naoki Watanabe, 2022. "Reconsidering Meaningful Learning in a Bandit Experiment on Weighted Voting: Subjects’ Search Behavior," The Review of Socionetwork Strategies, Springer, vol. 16(1), pages 81-107, April.
  25. Duffy, John & Kornienko, Tatiana, 2010. "Does competition affect giving?," Journal of Economic Behavior & Organization, Elsevier, vol. 74(1-2), pages 82-103, May.
  26. Piotr Evdokimov & Umberto Garfagnini, 2018. "Third-party manipulation of conflict: an experiment," Experimental Economics, Springer;Economic Science Association, vol. 21(1), pages 27-49, March.
  27. Ockenfels, Axel & Schier, Uta K., 2020. "Games as frames," Journal of Economic Behavior & Organization, Elsevier, vol. 172(C), pages 97-106.
  28. So, Tony & Brown, Paul & Chaudhuri, Ananish & Ryvkin, Dmitry & Cameron, Linda, 2017. "Piece-rates and tournaments: Implications for learning in a cognitively challenging task," Journal of Economic Behavior & Organization, Elsevier, vol. 142(C), pages 11-23.
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