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Applications De La Theorie Des Jeux A L'Education: Pour Quels Types Et Niveaux D'Education, Quels Modeles, Quels Resultats?
[Applications of Game Theory in Education - What Types and At What Levels?]

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  • Garrouste, Christelle
  • Loi, Massimo

Abstract

This paper examines the use of game theory in educational sciences. It describes the evolution of game theory from the defining axioms of Von Neumann and Morgenstern in 1944 to the present. After the Introduction and this description, the third part presents the methodology used to select research articles compared in this study. The final fourth part presents the results of this literature review. The study reveals a similar interest on the part of economists and educators for the application of game theory to issues of education. However, the extremely small number of published articles can be interpreted as the sign of a problem of adaptability of this method in this research discipline. The paper concludes with a discussion of the nature of this inadaptability.

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Bibliographic Info

Paper provided by University Library of Munich, Germany in its series MPRA Paper with number 31825.

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Date of creation: Jan 2009
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Publication status: Published in Bulletin of Sociological Methodology 1.101(2009): pp. 51-72
Handle: RePEc:pra:mprapa:31825

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Keywords: Game Theory; Educational Sciences;

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  1. Ariel Rubinstein, 2004. "Dilemmas of an Economic Theorist," Econometric Society 2004 North American Summer Meetings 661, Econometric Society.
  2. John C. Harsanyi, 1967. "Games with Incomplete Information Played by "Bayesian" Players, I-III Part I. The Basic Model," Management Science, INFORMS, vol. 14(3), pages 159-182, November.
  3. Otsubo, Hironori & Rapoport, Amnon, 2008. "Vickrey's model of traffic congestion discretized," Transportation Research Part B: Methodological, Elsevier, vol. 42(10), pages 873-889, December.
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  5. R.J. Aumann & S. Hart (ed.), 1994. "Handbook of Game Theory with Economic Applications," Handbook of Game Theory with Economic Applications, Elsevier, edition 1, volume 2, number 2, 00.
  6. Gerard van der Laan & A.F. Tieman, 1996. "Evolutionary Game Theory and the Modelling of Economic Behavior," Tinbergen Institute Discussion Papers 96-172/8, Tinbergen Institute.
  7. John C. Harsanyi, 1968. "Games with Incomplete Information Played by "Bayesian" Players Part II. Bayesian Equilibrium Points," Management Science, INFORMS, vol. 14(5), pages 320-334, January.
  8. Simon G�chter & Christian Th�ni & Jean-Robert Tyran, 2006. "Cournot Competition and Hit-and-Run Entry and Exit in a Teaching Experiment," The Journal of Economic Education, Taylor & Francis Journals, vol. 37(4), pages 418-430, October.
  9. Jacob K. Goeree & Charles A. Holt, 1999. "Classroom Games: Rent-Seeking and the Inefficiency of Non-market Allocations," Journal of Economic Perspectives, American Economic Association, vol. 13(3), pages 217-226, Summer.
  10. Glomm, Gerhard & Lagunoff, Roger, 1999. "A Dynamic Tiebout Theory of Voluntary vs. Involuntary Provision of Public Goods," Review of Economic Studies, Wiley Blackwell, vol. 66(3), pages 659-77, July.
  11. Fan, Chinn-Ping, 2000. "Teaching children cooperation -- An application of experimental game theory," Journal of Economic Behavior & Organization, Elsevier, vol. 41(3), pages 191-209, March.
  12. Simon, Herbert A, 1986. "Rationality in Psychology and Economics," The Journal of Business, University of Chicago Press, vol. 59(4), pages S209-24, October.
  13. Myerson, Roger, 2001. "Learning Game Theory from John Harsanyi," Games and Economic Behavior, Elsevier, vol. 36(1), pages 20-25, July.
  14. John C. Harsanyi, 1968. "Games with Incomplete Information Played by `Bayesian' Players, Part III. The Basic Probability Distribution of the Game," Management Science, INFORMS, vol. 14(7), pages 486-502, March.
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