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Achieving Pareto Optimality Through Distributed Learning

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  • H Peyton Young
  • Jason R. Marden and Lucy Y. Pao

Abstract

We propose a simple payoff-based learning rule that is completely decentralized, and that leads to an efficient configuaration of actions in any n-person finite strategic-form game with generic payoffs. The algorithm follows the theme of exploration versus exploitation and is hence stochastic in nature. We prove that if all agents adhere to this algorithm, then the agents will select the action profile that maximizes the sum of the agents' payoffs a high percentage of time. The algorithm requires no communication. Agents respond solely to changes in their own realized payoffs, which are affected by the actions of other agents in the system in ways that they do not necessarily understand. The method can be applied to the optimization of complex systems with many distributed components, such as the routing of information in networks and the design and control of wind farms. The proof of the proposed learning algorithm relies on the theory of large deviations for perturbed Markov chains.

Suggested Citation

  • H Peyton Young & Jason R. Marden and Lucy Y. Pao, 2011. "Achieving Pareto Optimality Through Distributed Learning," Economics Series Working Papers 557, University of Oxford, Department of Economics.
  • Handle: RePEc:oxf:wpaper:557
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    References listed on IDEAS

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    1. Sergiu Hart & Andreu Mas-Colell, 2013. "Stochastic Uncoupled Dynamics And Nash Equilibrium," World Scientific Book Chapters, in: Simple Adaptive Strategies From Regret-Matching to Uncoupled Dynamics, chapter 8, pages 165-189, World Scientific Publishing Co. Pte. Ltd..
    2. Young, H Peyton, 1993. "The Evolution of Conventions," Econometrica, Econometric Society, vol. 61(1), pages 57-84, January.
    3. Drew Fudenberg & Eric Maskin, 2008. "The Folk Theorem In Repeated Games With Discounting Or With Incomplete Information," World Scientific Book Chapters, in: Drew Fudenberg & David K Levine (ed.), A Long-Run Collaboration On Long-Run Games, chapter 11, pages 209-230, World Scientific Publishing Co. Pte. Ltd..
    4. , P. & , Peyton, 2006. "Regret testing: learning to play Nash equilibrium without knowing you have an opponent," Theoretical Economics, Econometric Society, vol. 1(3), pages 341-367, September.
    5. Pradelski, Bary S.R. & Young, H. Peyton, 2012. "Learning efficient Nash equilibria in distributed systems," Games and Economic Behavior, Elsevier, vol. 75(2), pages 882-897.
    6. Itai Arieli & Yakov Babichenko, 2011. "Average Testing and the Efficient Boundary," Discussion Paper Series dp567, The Federmann Center for the Study of Rationality, the Hebrew University, Jerusalem.
    7. Martin J. Osborne & Ariel Rubinstein, 1994. "A Course in Game Theory," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262650401, December.
    8. Young, H. Peyton, 2009. "Learning by trial and error," Games and Economic Behavior, Elsevier, vol. 65(2), pages 626-643, March.
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    Citations

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    Cited by:

    1. Yakov Babichenko, 2014. "How long to Pareto efficiency?," International Journal of Game Theory, Springer;Game Theory Society, vol. 43(1), pages 13-24, February.
    2. repec:hal:wpaper:hal-00740893 is not listed on IDEAS
    3. Marden, Jason R. & Shamma, Jeff S., 2015. "Game Theory and Distributed Control****Supported AFOSR/MURI projects #FA9550-09-1-0538 and #FA9530-12-1-0359 and ONR projects #N00014-09-1-0751 and #N0014-12-1-0643," Handbook of Game Theory with Economic Applications,, Elsevier.
    4. Pradelski, Bary S.R. & Young, H. Peyton, 2012. "Learning efficient Nash equilibria in distributed systems," Games and Economic Behavior, Elsevier, vol. 75(2), pages 882-897.
    5. Hélène Le Cadre & Jean-Sébastien Bedo, 2012. "Distributed Learning in Hierarchical Networks," Post-Print hal-00740905, HAL.

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    More about this item

    Keywords

    Learning; Optimisation; Distributed control;
    All these keywords.

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games

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