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A core-allocation for a network restricted linear production game

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  • Ichiro Nishizaki
  • Tomohiro Hayashida
  • Yuki Shintomi

Abstract

This paper deals with a linear production game with restricted communication. Based on the Owen solution (Owen in Math Progr 9:358–370, 1975 ), we propose a core-allocation reflecting the communication situation defined by a network. The core of a linear production game with unrestricted communication is included by that of the corresponding network restricted game. Taking this property into account, we develop a procedure for modifying the Owen solution to reflect the configuration of the enlarged core. Copyright Springer Science+Business Media New York 2016

Suggested Citation

  • Ichiro Nishizaki & Tomohiro Hayashida & Yuki Shintomi, 2016. "A core-allocation for a network restricted linear production game," Annals of Operations Research, Springer, vol. 238(1), pages 389-410, March.
  • Handle: RePEc:spr:annopr:v:238:y:2016:i:1:p:389-410:10.1007/s10479-016-2109-4
    DOI: 10.1007/s10479-016-2109-4
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    4. Xiaowei Lin & Jing Zhou & Lianmin Zhang & Yinlian Zeng, 2021. "Revenue sharing for resource reallocation among project activity contractors," Annals of Operations Research, Springer, vol. 301(1), pages 121-141, June.

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