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Application Of Common Knowledge And Belief Operators In Case Of Disruptive Technologies

Author

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  • AURIMAS GIRCYS

    (Faculty of Politics and Management University of Mykolas Romeris, Lithuania)

Abstract

Paper is a case study of console market, where the console makers are identified as group G which shares a distributed knowledge of current consumer expectations. According to the basic logic, it is reasonable to expect that if it is commonly known that a choice A is better than a choice B, any agent i will prefer the choice instead of the inferior one. In case some console makers chose a completely different outcome which is rather based on belief instead of common knowledge.

Suggested Citation

  • Aurimas Gircys, 2010. "Application Of Common Knowledge And Belief Operators In Case Of Disruptive Technologies," Perspectives of Innovation in Economics and Business (PIEB), Prague Development Center, vol. 6(3), pages 61-63, October.
  • Handle: RePEc:pdc:jrpieb:v:6:y:2010:i:3:p:61-63
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    References listed on IDEAS

    as
    1. Ronald Fagin & Joseph Y. Halpern & Yoram Moses & Moshe Y. Vardi, 2003. "Reasoning About Knowledge," MIT Press Books, The MIT Press, edition 1, volume 1, number 0262562006, December.
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    More about this item

    Keywords

    Disruptive thinking; disruptive technology; innovations; belief; belief operator; common knowledge; common knowledge operator; consoles; Nintendo; distributed environment.;
    All these keywords.

    JEL classification:

    • D81 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Criteria for Decision-Making under Risk and Uncertainty
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness

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