An abstract notion of aggregative games is introduced and a pure strategy Nash equilibrium shown to exist for such games. Convergence of best-reply improvement dynamics is also studied. All assumptions are straight-forward to check in concrete applications. The paper’s results generalize the main results of Dubey et al. (2006) and Kukushkin (2005). Likewise, the aggregator concept of Alos-Ferrer and Ania (2005) and Schipper (2005) is a special case. The relationship with both is studied in detail. A number of examples illustrate the paper’s main findings. Among these a model of open source development may be of some independent interest.
|Date of creation:||Aug 2006|
|Date of revision:|
|Contact details of provider:|| Postal: |
Web page: http://www.economics.bham.ac.uk
More information through EDIRC
When requesting a correction, please mention this item's handle: RePEc:bir:birmec:06-10. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Colin Rowat)
If references are entirely missing, you can add them using this form.