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Order of Play in Strategically Equivalent Games in Extensive Form

Author

Listed:
  • Amnon Rapoport

    (Department of Management and Policy, McClelland Hall 405, University of Arizona, Tuscon, AZ 85721, USA)

Abstract

"Can we find a pair of extensive form games that give rise to the same strategic form game such that, when played by a reasonable subject population, there is a statistically significant difference in how the games are played?" (Kreps, 1990, p. 112). And if yes, "can we organize these significant differences according to some principles that reflect recognizable differences in the extensive forms?" Both questions are answered positively by reporting results from three different experiments on public goods provision, resource dilemmas, and pure coordination games.

Suggested Citation

  • Amnon Rapoport, 1997. "Order of Play in Strategically Equivalent Games in Extensive Form," International Journal of Game Theory, Springer;Game Theory Society, vol. 26(1), pages 113-136.
  • Handle: RePEc:spr:jogath:v:26:y:1997:i:1:p:113-136
    Note: Received March 1994 Revised version April 1995
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    Citations

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    Cited by:

    1. Jordi Brandts & Gary Charness, 2000. "Hot vs. Cold: Sequential Responses and Preference Stability in Experimental Games," Experimental Economics, Springer;Economic Science Association, vol. 2(3), pages 227-238, March.
    2. Huck, Steffen & Muller, Wieland, 2000. "Perfect versus Imperfect Observability--An Experimental Test of Bagwell's Result," Games and Economic Behavior, Elsevier, vol. 31(2), pages 174-190, May.
    3. Roberto Weber & Colin Camerer & Marc Knez, 2004. "Timing and Virtual Observability in Ultimatum Bargaining and “Weak Link” Coordination Games," Experimental Economics, Springer;Economic Science Association, vol. 7(1), pages 25-48, February.
    4. Sven Fischer & Werner Güth & Wieland Müller & Andreas Stiehler, 2006. "From ultimatum to Nash bargaining: Theory and experimental evidence," Experimental Economics, Springer;Economic Science Association, vol. 9(1), pages 17-33, April.
    5. Guth, Werner & Muller, Wieland & Spiegel, Yossi, 2006. "Noisy leadership: An experimental approach," Games and Economic Behavior, Elsevier, vol. 57(1), pages 37-62, October.
    6. Sven Fischer, 2005. "Inequality Aversion in Ultimatum Games with Asymmetric Conflict Payoffs - A Theoretical and Experimental Analysis -," Papers on Strategic Interaction 2005-36, Max Planck Institute of Economics, Strategic Interaction Group.
    7. R. Muller & Asha Sadanand, 2003. "Order of Play, Forward Induction, and Presentation Effects in Two-Person Games," Experimental Economics, Springer;Economic Science Association, vol. 6(1), pages 5-25, June.
    8. Poulsen, Anders U. & Tan, Jonathan H.W., 2004. "Can Information Backfire? - Experimental Evidence from the Ultimatum Game," Working Papers 04-16, University of Aarhus, Aarhus School of Business, Department of Economics.
    9. Alessandro Innocenti & Mauro Caminati & Roberto Ricciuti, 2003. "Drift effect and timing without observability: experimental evidence," Department of Economics University of Siena 405, Department of Economics, University of Siena.
    10. Jeannette Brosig & Joachim Weimann & Chun-Lei Yang, 2003. "The Hot Versus Cold Effect in a Simple Bargaining Experiment," Experimental Economics, Springer;Economic Science Association, vol. 6(1), pages 75-90, June.

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