Effects of average degree on cooperation in networked evolutionary game
We study effects of average degree on cooperation in the networked prisoner's dilemma game. Typical structures are considered, including random networks, small-world networks and scale-free networks. Simulation results show that the average degree plays a universal role in cooperation occurring on all these networks, that is the density of cooperators peaks at some specific values of the average degree. Moreover, we investigated the average payoff of players through numerical simulations together with theoretical predictions and found that simulation results agree with the predictions. Our work may be helpful in understanding network effects on the evolutionary games. Copyright EDP Sciences/Società Italiana di Fisica/Springer-Verlag 2006
Volume (Year): 53 (2006)
Issue (Month): 3 (October)
|Contact details of provider:|| Web page: http://www.springer.com/economics/journal/10051|
|Order Information:||Web: http://link.springer.de/orders.htm|
When requesting a correction, please mention this item's handle: RePEc:spr:eurphb:v:53:y:2006:i:3:p:411-415. See general information about how to correct material in RePEc.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: (Guenther Eichhorn)or (Christopher F Baum)
If references are entirely missing, you can add them using this form.