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Enhancing Pseudo-Telepathy in the Magic Square Game

Author

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  • Łukasz Pawela
  • Piotr Gawron
  • Zbigniew Puchała
  • Jan Sładkowski

Abstract

We study the possibility of reversing an action of a quantum channel. Our principal objective is to find a specific channel that reverses as accurately as possible an action of a given quantum channel. To achieve this goal we use semidefinite programming. We show the benefits of our method using the quantum pseudo-telepathy Magic Square game with noise. Our strategy is to move the pseudo-telepathy region to higher noise values. We show that it is possible to reverse the action of a noise channel using semidefinite programming.

Suggested Citation

  • Łukasz Pawela & Piotr Gawron & Zbigniew Puchała & Jan Sładkowski, 2013. "Enhancing Pseudo-Telepathy in the Magic Square Game," PLOS ONE, Public Library of Science, vol. 8(6), pages 1-7, June.
  • Handle: RePEc:plo:pone00:0064694
    DOI: 10.1371/journal.pone.0064694
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    References listed on IDEAS

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    1. Piotrowski, Edward W. & Sładkowski, Jan, 2008. "Quantum auctions: Facts and myths," Physica A: Statistical Mechanics and its Applications, Elsevier, vol. 387(15), pages 3949-3953.
    2. Edward W. Piotrowski & Jan Sladkowski, "undated". "An Invitation to Quantum Game Theory," Departmental Working Papers 15, University of Bialtystok, Department of Theoretical Physics.
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