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Towards Sustainable Health and Safety in Mining: Evaluating the Psychophysical Impact of VR-Based Training

Author

Listed:
  • Aldona Urbanek

    (Jastrzębska Spółka Węglowa, Al. Jana Pawła II, 44-330 Jastrzębie-Zdrój, Poland)

  • Kinga Stecuła

    (Faculty of Organization and Management, Silesian University of Technology, 44-100 Gliwice, Poland)

  • Krzysztof Kaźmierczak

    (JSW Nowe Projekty, ul. Ignacego Paderewskiego 41, 40-282 Katowice, Poland)

  • Szymon Łagosz

    (Główny Instytut Górnictwa-Państwowy Instytut Badawczy, plac Gwarków 1, 40-160 Katowice, Poland)

  • Wojtek Kwoczak

    (JSW Nowe Projekty, ul. Ignacego Paderewskiego 41, 40-282 Katowice, Poland)

  • Artur Dyczko

    (Państwowy Instytut Geologiczny-Państwowy Instytut Badawczy, ul. Królowej Jadwigi 1, 41-200 Sosnowiec, Poland)

Abstract

Mining involves daily descents underground and enduring dangerous and difficult conditions. Hence, it is very important to use solutions that will reduce the risk in miners’ work and ensure the greater safety and comfort of work in accordance with the goals of sustainable development. One way is training using virtual reality. Virtual reality provides greater safety (safe training conditions, the possibility of making a mistake without health consequences, practicing emergency scenarios, etc.) and aligns with the Sustainable Development Goals—particularly SDG 3 (health), SDG 8 (decent work), SDG 9 (innovation), and SDG 12 (sustainable production). However, it is also a technology that has its weaknesses (occurrence of contraindications, side effects, etc.). Therefore, the use of VR-based training should be examined in terms of the well-being and health of training employees. Due to this, this article examines the occurrence of psychophysical complaints during VR training; the tolerance and adequacy of the duration of a 50 min training session in VR was assessed; and the average time needed to adapt to the virtual environment was determined. The VR training was developed as a result of a research project conducted by JSW Nowe Projekty S.A. (ul. Ignacego Paderewskiego 41, 40-282 Katowice, Poland), Główny Instytut Górnictwa—Państwowy Instytut Badawczy (plac Gwarków 1, 40-160 Katowice, Poland), JSW Szkolenie i Górnictwo Sp. z o.o. at Jastrzębska Spółka Węglowa Capital Group (ul. Górnicza 1, 44-335 Jastrzębie-Zdrój, Poland) on the development and implementation of innovative training using VR for miners. The solution was developed in the context of mining’s striving for sustainable development in the area of improving working conditions and human safety. The first method used in the study is a survey completed by participants of training courses using virtual reality. The second method is the analysis of trainer observation sheets, which contain observations from training courses. The results revealed that for over 70% of respondents, the need to carry out activities in VR was not associated with fatigue. No average score for psychophysical symptoms assessed by respondents on a scale of 1 to 6 (including disorientation, blurred vision, dizziness, confusion, etc.) exceeded 1.4. The vast majority (85.5%) did not take off the goggles before the end of the training—the training lasted 50 min. This research contributes to the discussion on sustainable industrial transformation by demonstrating that VR training not only improves worker safety and preparedness but also supports development goals through human-centered innovation in the mining sector.

Suggested Citation

  • Aldona Urbanek & Kinga Stecuła & Krzysztof Kaźmierczak & Szymon Łagosz & Wojtek Kwoczak & Artur Dyczko, 2025. "Towards Sustainable Health and Safety in Mining: Evaluating the Psychophysical Impact of VR-Based Training," Sustainability, MDPI, vol. 17(13), pages 1-21, July.
  • Handle: RePEc:gam:jsusta:v:17:y:2025:i:13:p:6205-:d:1696047
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    References listed on IDEAS

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    1. Antonella Pireddu & Alessandro Innocenti & Luca Maurizio Lusuardi & Vincenzo Santalucia & Carla Simeoni, 2025. "The Impact and Effectiveness of Virtual Reality Applied to the Safety Training of Workers in Open-Cast Mining," IJERPH, MDPI, vol. 22(2), pages 1-24, January.
    2. Ediriweera, Amali & Wiewiora, Anna, 2021. "Barriers and enablers of technology adoption in the mining industry," Resources Policy, Elsevier, vol. 73(C).
    3. Bashir Salah & Mustufa Haider Abidi & Syed Hammad Mian & Mohammed Krid & Hisham Alkhalefah & Ali Abdo, 2019. "Virtual Reality-Based Engineering Education to Enhance Manufacturing Sustainability in Industry 4.0," Sustainability, MDPI, vol. 11(5), pages 1-19, March.
    4. Andrzej Paszkiewicz & Mateusz Salach & Paweł Dymora & Marek Bolanowski & Grzegorz Budzik & Przemysław Kubiak, 2021. "Methodology of Implementing Virtual Reality in Education for Industry 4.0," Sustainability, MDPI, vol. 13(9), pages 1-25, April.
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