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Developing a Virtual World for an Open-House Event: A Metaverse Approach

Author

Listed:
  • Keattikorn Samarnggoon

    (Digital Game Department, College of Arts, Media and Technology, Chiang Mai University, Chiang Mai 50200, Thailand)

  • Supara Grudpan

    (Digital Game Department, College of Arts, Media and Technology, Chiang Mai University, Chiang Mai 50200, Thailand)

  • Noppon Wongta

    (Digital Game Department, College of Arts, Media and Technology, Chiang Mai University, Chiang Mai 50200, Thailand)

  • Konlawat Klaynak

    (Animation and Visual Effect Department, College of Arts, Media and Technology, Chiang Mai University, Chiang Mai 50200, Thailand)

Abstract

The concept of a metaverse, a virtual world that offers immersive experiences, has gained widespread interest in recent years. Despite the hype, there is still a gap in its practical application, especially in the realm of education. This study presents the design and implementation of a metaverse tailored to the needs of education. The goal of this paper is to demonstrate the feasibility of such a system and evaluate its effectiveness. It is crucial to understand the architecture and implementation of a metaverse to effectively customise it for educational purposes. To assess user experience, a field study was conducted, collecting data through questionnaires and qualitative feedback. The results show that users were pleased with the features, player experience, and ease of use.

Suggested Citation

  • Keattikorn Samarnggoon & Supara Grudpan & Noppon Wongta & Konlawat Klaynak, 2023. "Developing a Virtual World for an Open-House Event: A Metaverse Approach," Future Internet, MDPI, vol. 15(4), pages 1-23, March.
  • Handle: RePEc:gam:jftint:v:15:y:2023:i:4:p:124-:d:1108548
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    References listed on IDEAS

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    1. Pronaya Bhattacharya & Deepti Saraswat & Darshan Savaliya & Sakshi Sanghavi & Ashwin Verma & Vatsal Sakariya & Sudeep Tanwar & Ravi Sharma & Maria Simona Raboaca & Daniela Lucia Manea, 2023. "Towards Future Internet: The Metaverse Perspective for Diverse Industrial Applications," Mathematics, MDPI, vol. 11(4), pages 1-41, February.
    2. Markus Weinberger, 2022. "What Is Metaverse?—A Definition Based on Qualitative Meta-Synthesis," Future Internet, MDPI, vol. 14(11), pages 1-16, October.
    3. Maria José Sá & Sandro Serpa, 2023. "Metaverse as a Learning Environment: Some Considerations," Sustainability, MDPI, vol. 15(3), pages 1-16, January.
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