Tolerance, Cooperation, and Equilibrium Restoration in Repeated Games
AbstractThis study shows that in a two-player infinitely repeated game where one is patient and the other is impatient, Pareto-superior subgame perfect equilibrium can be achieved. An impatient player in this paper is depicted as someone who can truly destroy the possibility of attaining any feasible and individually rational outcome that is supported in equilibrium in repeated games, as asserted by the Folk Theorem. In this scenario, the main ingredient for the restoration of equilibrium is to introduce the notion of tolerant trigger strategy. Consequently, the use of the typical trigger strategy is abandoned since it ceases to be efficient as it only brings automatically the game to its punishment path, therefore eliminating the possibility of extracting other feasible equilibria. I provide a simple characterization of perfect equilibrium payoffs under this scenario and show that cooperative outcome can be approximated.
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Bibliographic InfoPaper provided by University Library of Munich, Germany in its series MPRA Paper with number 21877.
Date of creation: 25 Mar 2010
Date of revision:
infinitely-repeated games; tolerant trigger strategy;
Find related papers by JEL classification:
- C70 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - General
- C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
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