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A Probabilistic Model of Learning in Games

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  • C. Sanchirico

Abstract

This paper presents a new, probabilistic model of learning in games. The model is set in the usual repeated game framework but the two key assumptions are framed in terms of the likelihood of beliefs and actions conditional on the history of play. The first assumption formalizes the basic intuition of the learning approach; the second, the indeterminacy that inspired resort to learning models in the first place. Together the assumptions imply that, almost surely, play will remain almost always within one of the stage game's 'minimal inclusive sets.' In important classes of games, all such sets are singleton Nash. Copyright 1996 by The Econometric Society.

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Bibliographic Info

Paper provided by David K. Levine in its series Levine's Working Paper Archive with number 484.

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Date of creation: 09 Dec 2010
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Handle: RePEc:cla:levarc:484

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Cited by:
  1. Sergiu Hart & Andreu Mas-Colell, 1996. "A simple adaptive procedure leading to correlated equilibrium," Economics Working Papers 200, Department of Economics and Business, Universitat Pompeu Fabra, revised Dec 1996.
  2. Weibull, Jorgen W., 1998. "Evolution, rationality and equilibrium in games," European Economic Review, Elsevier, vol. 42(3-5), pages 641-649, May.
  3. Weibull, Jörgen W., 1997. "What have we learned from Evolutionary Game Theory so far?," Working Paper Series 487, Research Institute of Industrial Economics, revised 26 Oct 1998.
  4. Geir B. , Asheim & Voorneveld, Max & W. Weibull, Jörgen, 2009. "Epistemically Stable Strategy Sets," Memorandum 01/2010, Oslo University, Department of Economics.
  5. Balkenborg, Dieter & Jansen, Mathijs & Vermeulen, Dries, 2001. "Invariance properties of persistent equilibria and related solution concepts," Mathematical Social Sciences, Elsevier, vol. 41(1), pages 111-130, January.
  6. Bala, V. & Goyal, S., 1997. "Self-Organization in Communication Networks," Econometric Institute Research Papers EI 9713-/A, Erasmus University Rotterdam, Erasmus School of Economics (ESE), Econometric Institute.
  7. Fudenberg, Drew & Levine, David K., 1999. "Conditional Universal Consistency," Games and Economic Behavior, Elsevier, vol. 29(1-2), pages 104-130, October.
  8. Brenner, Thomas & Witt, Ulrich, 2003. "Melioration learning in games with constant and frequency-dependent pay-offs," Journal of Economic Behavior & Organization, Elsevier, vol. 50(4), pages 429-448, April.

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