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A Folk Theorem for Asynchronously Repeated Games

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Author Info
Yoon, Kiho

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Abstract

We prove a Folk Theorem for asynchronously repeated games in which the set of players who may not be able to change their actions simultaneously. We impose a condition, the finite periods of inaction (FPI) condition, which requires that the number of periods in which every player has at least one opportunity to move is bounded. Given the FPI condition together with the standard nonequivalent utilities (NEU) condition, we show that every feasible and strictly individually rational payoff vector can be supported as a subgame perfect equilibrium outcome of an asynchronously repeated game.

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Publisher Info
Article provided by Econometric Society in its journal Econometrica.

Volume (Year): 69 (2001)
Issue (Month): 1 (January)
Pages: 191-200
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Handle: RePEc:ecm:emetrp:v:69:y:2001:i:1:p:191-200

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  1. Takashi Kamihigashi & Taiji Furusawa, 2007. "Global Dynamics in Infinitely Repeated Games with Additively Separable Continuous Payoffs," Discussion Paper Series 210, Research Institute for Economics & Business Administration, Kobe University. [Downloadable!]
  2. Hans Haller & Roger Lagunoff, 2006. "Markov Perfect Equilibria in Repeated Asynchronous Choice Games," Levine's Bibliography 321307000000000560, UCLA Department of Economics. [Downloadable!]
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  3. Erik Ansink, 2009. "Self-enforcing Agreements on Water allocation," Working Papers 2009.73, Fondazione Eni Enrico Mattei. [Downloadable!]
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This page was last updated on 2010-1-3.


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