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Predicting Cooperation with Learning Models

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  • Drew Fudenberg
  • Gustav Karreskog Rehbinder

Abstract

We use simulations of a simple learning model to predict cooperation rates in the experimental play of the indefinitely repeated prisoner's dilemma. We suppose that learning and the game parameters only influence play in the initial round of each supergame, and that after these rounds, play depends only on the outcome of the previous round. We find that our model predicts out-of-sample cooperation at least as well as models with more parameters and harder-to-interpret machine learning algorithms. Our results let us predict the effect of session length and help explain past findings on the role of strategic uncertainty.

Suggested Citation

  • Drew Fudenberg & Gustav Karreskog Rehbinder, 2024. "Predicting Cooperation with Learning Models," American Economic Journal: Microeconomics, American Economic Association, vol. 16(1), pages 1-32, February.
  • Handle: RePEc:aea:aejmic:v:16:y:2024:i:1:p:1-32
    DOI: 10.1257/mic.20220148
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    References listed on IDEAS

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    1. Drew Fudenberg & David G. Rand & Anna Dreber, 2012. "Slow to Anger and Fast to Forgive: Cooperation in an Uncertain World," American Economic Review, American Economic Association, vol. 102(2), pages 720-749, April.
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    More about this item

    JEL classification:

    • C57 - Mathematical and Quantitative Methods - - Econometric Modeling - - - Econometrics of Games and Auctions
    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games
    • C73 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Stochastic and Dynamic Games; Evolutionary Games
    • D83 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Search; Learning; Information and Knowledge; Communication; Belief; Unawareness
    • D91 - Microeconomics - - Micro-Based Behavioral Economics - - - Role and Effects of Psychological, Emotional, Social, and Cognitive Factors on Decision Making

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