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A Graphical Method for Solving Interval Matrix Games

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  • Handan Akyar
  • Emrah Akyar

Abstract

2 × n or m × 2 interval matrix games are considered, and a graphical method for solving such games is given. Interval matrix game is the interval generation of classical matrix games. Because of uncertainty in real‐world applications, payoffs of a matrix game may not be a fixed number. Since the payoffs may vary within a range for fixed strategies, an interval‐valued matrix can be used to model such uncertainties. In the literature, there are different approaches for the comparison of fuzzy numbers and interval numbers. In this work, the idea of acceptability index is used which is suggested by Sengupta et al. (2001) and Sengupta and Pal (2009), and in view of acceptability index, well‐known graphical method for matrix games is adapted to interval matrix games.

Suggested Citation

  • Handan Akyar & Emrah Akyar, 2011. "A Graphical Method for Solving Interval Matrix Games," Abstract and Applied Analysis, John Wiley & Sons, vol. 2011(1).
  • Handle: RePEc:wly:jnlaaa:v:2011:y:2011:i:1:n:260490
    DOI: 10.1155/2011/260490
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    References listed on IDEAS

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    1. Prasun Kumar Nayak & Madhumangal Pal, 2009. "Linear Programming Technique To Solve Two Person Matrix Games With Interval Pay-Offs," Asia-Pacific Journal of Operational Research (APJOR), World Scientific Publishing Co. Pte. Ltd., vol. 26(02), pages 285-305.
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    Cited by:

    1. Emrah Akyar, 2012. "A Fictitious Play Algorithm for Matrix Games with Fuzzy Payoffs," Abstract and Applied Analysis, John Wiley & Sons, vol. 2012(1).

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