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Students’ Attitudes Towards AI and How They Perceive the Effectiveness of AI in Designing Video Games

Author

Listed:
  • Sara Sáez-Velasco

    (Faculty of Education, University of Burgos, 09001 Burgos, Spain)

  • Mario Alaguero-Rodríguez

    (Faculty of Humanities, University of Burgos, 09001 Burgos, Spain)

  • Sonia Rodríguez-Cano

    (Faculty of Education, University of Burgos, 09001 Burgos, Spain)

  • Vanesa Delgado-Benito

    (Faculty of Education, University of Burgos, 09001 Burgos, Spain)

Abstract

The aim of this paper is to find out what the attitudes of higher education students in arts education are towards generative AI and how this relates to their use of it in their academic/professional practice. This is a case study and an exploratory, descriptive and correlational quantitative research study, the methodology of which allows us to determine the vision of the sample of participants in relation to the subject. The design consists of three phases: (1) students complete an Attitude Towards Artificial Intelligence (ATAI) scale; (2) they then create two sketches as a collage of images to be used as visual references for a future digital illustration, one using images from the internet and the other using a generative AI tool; and (3) finally, students complete a questionnaire on their perception after using the generative AI tool used in the activity. The results show significant relationships between attitudes towards AI and perceptions of its effectiveness, efficiency, creativity, and design autonomy. It seems that the attitude with which students approach AI tools is a determining factor when it comes to using them in design tasks and can contribute to quality education.

Suggested Citation

  • Sara Sáez-Velasco & Mario Alaguero-Rodríguez & Sonia Rodríguez-Cano & Vanesa Delgado-Benito, 2025. "Students’ Attitudes Towards AI and How They Perceive the Effectiveness of AI in Designing Video Games," Sustainability, MDPI, vol. 17(7), pages 1-13, March.
  • Handle: RePEc:gam:jsusta:v:17:y:2025:i:7:p:3096-:d:1625053
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    References listed on IDEAS

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    1. Stefanus Christian Relmasira & Yiu Chi Lai & Jonan Phillip Donaldson, 2023. "Fostering AI Literacy in Elementary Science, Technology, Engineering, Art, and Mathematics (STEAM) Education in the Age of Generative AI," Sustainability, MDPI, vol. 15(18), pages 1-25, September.
    2. Sandra Saúde & João Paulo Barros & Inês Almeida, 2024. "Impacts of Generative Artificial Intelligence in Higher Education: Research Trends and Students’ Perceptions," Social Sciences, MDPI, vol. 13(8), pages 1-19, August.
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