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Ubiquitous Computing: Driving in the Intelligent Environment

Author

Listed:
  • Emanuela Bran

    (Faculty of Electrical Engineering and Computer Science, “Transilvania” University, 500024 Brasov, Romania
    Institute of Studies for Development and Security at the Black Sea, “Ovidius” University, 900527 Constanta, Romania)

  • Elena Bautu

    (Department of Mathematics and Computer Science, “Ovidius” University, 900527 Constanta, Romania)

  • Dragos Florin Sburlan

    (Department of Mathematics and Computer Science, “Ovidius” University, 900527 Constanta, Romania)

  • Crenguta Madalina Puchianu

    (Department of Mathematics and Computer Science, “Ovidius” University, 900527 Constanta, Romania)

  • Dorin Mircea Popovici

    (Faculty of Electrical Engineering and Computer Science, “Transilvania” University, 500024 Brasov, Romania
    Department of Mathematics and Computer Science, “Ovidius” University, 900527 Constanta, Romania)

Abstract

In the context of hyper-connected cars and a growing heterogeneous digital ecosystem, we wish to make the most of the data available from the various sensors, devices and services that compose the ecosystem, in order to propose a proof of concept in-vehicle system that enhances the driving experience. We focus on improving the driving experience along three main directions, namely: (1) driving and trip planning, (2) health and well-being and (3) social and online activities. We approached the in-vehicle space as a smart interface to the intelligent driving environment. The digital data-producers in the ecosystem of the connected car are sources of raw data of various categories, such as data from the outside world, gathered from sensors or online services, data from the car itself and data from the driver gathered with various mobile and wearable devices, by means of observing his state and by means of his social media and online activity. Data is later processed into three information categories—driving, wellness, and social—and used to provide multi-modal interaction, namely visual, audio and gesture. The system is implemented to act in response to the trafficked information on different levels of autonomy, either in a reactive manner, by simple monitoring, or in a proactive manner. The system is designed to provide an in-vehicle system that assists the driver with planning the travel ( Drive panel ), by providing a comfortable environment for the driver while monitoring him ( Wellness panel ), and by adaptively managing interactions with their phone and the digital environment ( Social panel ). Heuristic evaluation of the system is performed, with respect to guidelines formulated for automated vehicles, and a SWOT analysis of the system is also presented in the paper.

Suggested Citation

  • Emanuela Bran & Elena Bautu & Dragos Florin Sburlan & Crenguta Madalina Puchianu & Dorin Mircea Popovici, 2021. "Ubiquitous Computing: Driving in the Intelligent Environment," Mathematics, MDPI, vol. 9(21), pages 1-24, October.
  • Handle: RePEc:gam:jmathe:v:9:y:2021:i:21:p:2649-:d:660478
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    References listed on IDEAS

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    1. Minsu Park & Jennifer Thom & Sarah Mennicken & Henriette Cramer & Michael Macy, 2019. "Global music streaming data reveal diurnal and seasonal patterns of affective preference," Nature Human Behaviour, Nature, vol. 3(3), pages 230-236, March.
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