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Indagator: Investigating perceived gratifications of an application that blends mobile content sharing with gameplay

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  • Chei Sian Lee
  • Dion Hoe-Lian Goh
  • Alton Y. K. Chua
  • Rebecca P. Ang

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Suggested Citation

  • Chei Sian Lee & Dion Hoe-Lian Goh & Alton Y. K. Chua & Rebecca P. Ang, 2010. "Indagator: Investigating perceived gratifications of an application that blends mobile content sharing with gameplay," Journal of the Association for Information Science & Technology, Association for Information Science & Technology, vol. 61(6), pages 1244-1257, June.
  • Handle: RePEc:bla:jinfst:v:61:y:2010:i:6:p:1244-1257
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    Cited by:

    1. Maria Jose Roa & Sonia Di Giannatale & Jonathan Barboza & Juliana Gamboa Arbelaez, 2021. "Inclusive health and life insurance adoption: An empirical study in Guatemala," Review of Development Economics, Wiley Blackwell, vol. 25(2), pages 1053-1077, May.
    2. Hur, Kyungsuk & Kim, Taegoo Terry & Karatepe, Osman M. & Lee, Gyehee, 2017. "An exploration of the factors influencing social media continuance usage and information sharing intentions among Korean travellers," Tourism Management, Elsevier, vol. 63(C), pages 170-178.
    3. Garcia-Murillo, Martha & MacInnes, Ian, 2018. "Così fan tutte: A better approach than the right to be forgotten," Telecommunications Policy, Elsevier, vol. 42(3), pages 227-240.
    4. Alnawas, Ibrahim & Aburub, Faisal, 2016. "The effect of benefits generated from interacting with branded mobile apps on consumer satisfaction and purchase intentions," Journal of Retailing and Consumer Services, Elsevier, vol. 31(C), pages 313-322.

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