Does the Three-Point Rule Make Soccer More Exciting? Evidence from a Regression Discontinuity Design
AbstractWe examine whether the three-point rule—the increase in rewards for a win from two- to three points that FIFA adopted in 1995—makes Bundesliga games become more exciting. Using regression discontinuity design as the empirical strategy, we do not find evidence that the three-point rule makes games more decisive, increases the number of goals, or decreases goal differences. We only find some evidence that the three-point rule increases the second-half goals of losing first-half teams. Overall, our results suggest that, in the case of Bundesliga games, the three-point rule does not work as FIFA intended.
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Bibliographic InfoPaper provided by University Library of Munich, Germany in its series MPRA Paper with number 48467.
Date of creation: 2013
Date of revision:
three-point rule; soccer; regression discontinuity design;
Find related papers by JEL classification:
- C23 - Mathematical and Quantitative Methods - - Single Equation Models; Single Variables - - - Models with Panel Data; Spatio-temporal Models
- D01 - Microeconomics - - General - - - Microeconomic Behavior: Underlying Principles
- L83 - Industrial Organization - - Industry Studies: Services - - - Sports; Gambling; Restaurants; Recreation; Tourism
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