The Average Tree Solution for Multi-choice Forest Games
AbstractIn this article we study cooperative multi-choice games with limited cooperation possibilities, represented by an undirected forest on the player set. Players in the game can cooperate if they are connected in the forest. We introduce a new (single-valued) solution concept which is a generalization of the average tree solution defined and characterized by Herings et al.  for TU-games played on a forest. Our solution is characterized by component efficiency, component fairness and independence on the greatest activity level. It belongs to the precore of a restricted multi-choice game whenever the underlying multi-choice game is superadditive and isotone. We also link our solution with the hierarchical outcomes (Demange, 2004) of some particular TU-games played on trees. Finally, we propose two possible economic applications of our average tree solution.
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Bibliographic InfoPaper provided by University Library of Munich, Germany in its series MPRA Paper with number 28739.
Date of creation: 08 Feb 2011
Date of revision:
Average tree solution; Communication graph; (pre-)Core; Hierarchical outcomes; Multi-choice games.;
Find related papers by JEL classification:
- C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games
This paper has been announced in the following NEP Reports:
- NEP-ALL-2011-02-19 (All new papers)
- NEP-CIS-2011-02-19 (Confederation of Independent States)
- NEP-GTH-2011-02-19 (Game Theory)
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