Correlated Equilibrium, Public Signaling and Absorbing Games
Abstract
An absorbing game is a repeated game where some of the action combinations are absorbing, in the sense that whenever they are played, there is a positive probability that the game terminates, and the players receive some terminal payoff at every future stage. We prove that every n-player absorbing game admits a correlated equilibrium. In other words, for every epsilon>0 there exits a probability distribution p (epsilon subscript) over the space of pure strategy profiles such that if a pure strategy profile is chosen according to p (epsilon subscript) and each player is informed of his pure strategy, no player can profit more than epsilon in any sufficiently long game by deviating from the recommended strategy.Download Info
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Paper provided by Northwestern University, Center for Mathematical Studies in Economics and Management Science in its series Discussion Papers with number 1272.Length:
Date of creation: Oct 1999
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Handle: RePEc:nwu:cmsems:1272
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Citations
Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.Cited by:
- Dinah Rosenberg & Eilon Solan & Nicolas Vieille, 2001.
"On the MaxMin Value of Stochastic Games with Imperfect Monitoring,"
Discussion Papers
1344, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
- Dinah Rosenberg & Eilon Solan & Nicolas Vieille, 2002. "On the maxmin value of stochastic games with imperfect monitoring," Working Papers hal-00242999, HAL.
- Eilon Solan & Dinah Rosenberg & Nicolas Vieille, 2001. "On the Max Min Value of Stochastic Games with Imperfect Monitoring," Discussion Papers 1337, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
- VIEILLE, Nicolas & ROSENBERG, Dinah & SOLAN, Eilon, 2001. "On the maxmin value of stochastic games with imperfect monitoring," Les Cahiers de Recherche 760, HEC Paris.
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