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Creative Industry in UK, Japan and China: A supply chain management perspective

Author

Listed:
  • Chee Yew Wong

    (The University of Hull)

  • Ruihong Gao

    (Graduate School of Business Administration, Kobe University)

Abstract

Nowadays, many nations have started to see the potential of creative industries. However, due to the varying definitions of creative industries, governments still find it difficult to determine which business sectors they encompass. Some developing countries such as China, Philippines, etc., have started to discuss such industries. Simultaneously, managers in creative industries are faced with various problems. This article attempts to provide an overview of the creative industries, and to compare examples from the UK, Japan and China. Such an overview leads to the foundations for the management and research of supply chain for the creative industries.

Suggested Citation

  • Chee Yew Wong & Ruihong Gao, 2008. "Creative Industry in UK, Japan and China: A supply chain management perspective," Discussion Papers 2008-01, Kobe University, Graduate School of Business Administration.
  • Handle: RePEc:kbb:dpaper:2008-01
    as

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    File URL: https://www.b.kobe-u.ac.jp/papers_files/2008_01.pdf
    File Function: First version, 2008
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    References listed on IDEAS

    as
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    3. repec:pri:cpanda:wp21%20-%20tepper is not listed on IDEAS
    4. Steven J? Tepper, 2002. "Creative Assets and the Changing Economy," Working Papers 43, Princeton University, School of Public and International Affairs, Center for Arts and Cultural Policy Studies..
    5. Aoyama, Yuko & Izushi, Hiro, 2003. "Hardware gimmick or cultural innovation? Technological, cultural, and social foundations of the Japanese video game industry," Research Policy, Elsevier, vol. 32(3), pages 423-444, March.
    6. Steven J? Tepper, 2002. "Creative Assets and the Changing Economy," Working Papers 43, Princeton University, Woodrow Wilson School of Public and International Affairs, Center for Arts and Cultural Policy Studies..
    Full references (including those not matched with items on IDEAS)

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    Cited by:

    1. Ubaidillah Zuhdi, 2015. "The Dynamics of Indonesian Creative Industry Sectors: An Analysis Using Input–Output Approach," Journal of the Knowledge Economy, Springer;Portland International Center for Management of Engineering and Technology (PICMET), vol. 6(4), pages 1177-1190, December.

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