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Optimal Equilibria of the Best Shot Game

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Author Info
Paolo Pin (Università degli Studi di Siena)
Luca Dall'Asta
Abolfazl Ramezanpour (Politecnico di Torino, he Abdus Salam International Centre for Theoretical Physics)

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Abstract

We consider any network environment in which the “best shot game” is played. This is the case where the possible actions are only two for every node (0 and 1), and the best response for a node is 1 if and only if all her neighbors play 0. A natural application of the model is one in which the action 1 is the purchase of a good, which is locally a public good, in the sense that it will be available also to neighbors. This game will typically exhibit a great multiplicity of equilibria. Imagine a social planner whose scope is to find an optimal equilibrium, i.e. one in which the number of nodes playing 1 is minimal. To find such an equilibrium is a very hard task for any non-trivial network architecture. We propose an implementable mechanism that, in the limit of infinite time, reaches an optimal equilibrium, even if this equilibrium and even the network structure is unknown to the social planner.

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Publisher Info
Paper provided by Fondazione Eni Enrico Mattei in its series Working Papers with number 2009.33.

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Date of creation: May 2009
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Handle: RePEc:fem:femwpa:2009.33

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Related research
Keywords: Networks; Best Shot Game; Simulated Annealing;

Find related papers by JEL classification:
C61 - Mathematical and Quantitative Methods - - Mathematical Methods and Programming - - - Optimization Techniques; Programming Models; Dynamic Analysis
C63 - Mathematical and Quantitative Methods - - Mathematical Methods and Programming - - - Computational Techniques
D85 - Microeconomics - - Information, Knowledge, and Uncertainty - - - Network Formation
H41 - Public Economics - - Publicly Provided Goods - - - Public Goods

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This page was last updated on 2009-11-6.


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