A Survey Of The Economic Role Of Software Platforms In Computer - Based Industries
Abstract
Software platforms are a critical component of the computer systems underpinning leading-edge products ranging from third-generation mobile phones to video games. After describing some key economic features of computer systems and software platforms, the paper presents case studies of personal computers, video games, personal digital assistants, smart mobile phones, and digital content devices. It then compares several economic aspects of these businesses including their industry evolution, pricing structures, and degrees of integration.Download Info
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Paper provided by Research Institute of Economy, Trade and Industry (RIETI) in its series Discussion papers with number 04032.Length: 37 pages
Date of creation: Oct 2004
Date of revision:
Handle: RePEc:eti:dpaper:04032
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Related research
Keywords:Other versions of this item:
- David S. Evans & Andrei Hagiu & Richard Schmalensee, 2004. "A Survey of the Economic Role of Software Platforms in Computer-Based Industries," CESifo Working Paper Series 1314, CESifo Group Munich.
- NEP-INO-2004-11-07 (Innovation)
References
References listed on IDEASPlease report citation or reference errors to , or , if you are the registered author of the cited work, log in to your RePEc Author Service profile, click on "citations" and make appropriate adjustments.:
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Open Access publications from University of Toulouse 1 Capitole
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Open Access publications from University of Toulouse 1 Capitole
http://neeo.univ-tlse1.fr, University of Toulouse 1 Capitole.
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Citations
Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.Cited by:
- Andras Niedermayer, 2006. "Does a Platform Monopolist Want Competition?," Diskussionsschriften dp0604, Universitaet Bern, Departement Volkswirtschaft.
- Andrei Hagiu, 2004. "Two-Sided Platforms: Pricing and Social Efficiency," Discussion papers 04035, Research Institute of Economy, Trade and Industry (RIETI).
- Helmut Dietl & Tobias Duschl & Egon Franck & Markus Lang, 2009.
"A Contest Model of a Professional Sports League with Two-Sided Markets,"
Working Papers
0912, International Association of Sports Economists & North American Association of Sports Economists.
- Helmut Dietl & Tobias Duschl & Egon Franck & Markus Lang, 2012. "A Contest Model of a Professional Sports League with Two-Sided Markets," Journal of Economics and Statistics (Jahrbuecher fuer Nationaloekonomie und Statistik), Justus-Liebig University Giessen, Department of Statistics and Economics, vol. 232(3), pages 336-359, May.
- Helmut Dietl & Tobias Duschl & Egon Franck & Markus Lang, 2009. "A Contest Model of a Professional Sports League with Two-Sided Markets," Working Papers 0031, University of Zurich, Center for Research in Sports Administration (CRSA), revised Nov 2010.
- Helmut Dietl & Tobias Duschl & Egon Franck & Markus Lang, 2009. "A Contest Model of a Professional Sports League with Two-Sided Markets," Working Papers 0114, University of Zurich, Institute for Strategy and Business Economics (ISU), revised Nov 2010.
- María Fernanda Viecens, 2006.
"Two-Sided Platforms With Endogenous Quality Differentiation,"
Economics Working Papers
we061204, Universidad Carlos III, Departamento de Economía.
- Viecens, María Fernanda, . "Two-sided platforms with endogenous quality differentiation," Open Access publications from Universidad Carlos III de Madrid info:hdl:10016/371, Universidad Carlos III de Madrid.
- Boudreau, Kevin, 2006. "The Boundaries of the Platform: Vertical Integration and Economic Incentives in Mobile Computing," Working papers 30609, Massachusetts Institute of Technology (MIT), Sloan School of Management.
- Andras Niedermayer, 2005. "Does a Platform Owning Monopolist Want Competition?," Diskussionsschriften dp0517, Universitaet Bern, Departement Volkswirtschaft.
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