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The Disjunction Effect and Reason-Based Choice in Games, , , , , , , , , , , ,

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  • Croson, Rachel T. A.

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File URL: http://www.sciencedirect.com/science/article/B6WP2-45FCPPX-8/2/8b6df5d6ec68f61311a323a6623ea7ab
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Bibliographic Info

Article provided by Elsevier in its journal Organizational Behavior and Human Decision Processes.

Volume (Year): 80 (1999)
Issue (Month): 2 (November)
Pages: 118-133

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Handle: RePEc:eee:jobhdp:v:80:y:1999:i:2:p:118-133

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Web page: http://www.elsevier.com/locate/obhdp

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References

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  1. Baron, Jonathan & Beattie, Jane & Hershey, John C., 1988. "Heuristics and biases in diagnostic reasoning : II. Congruence, information, and certainty," Organizational Behavior and Human Decision Processes, Elsevier, vol. 42(1), pages 88-110, August.
  2. Cubitt, Robin P, 1996. "Rational Dynamic Choice and Expected Utility Theory," Oxford Economic Papers, Oxford University Press, vol. 48(1), pages 1-19, January.
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Cited by:
  1. Samuel M. Duncan & Steven M. Wengrovitz & Alexandra Sedlovskaya & Andrea L. Patalano, 2007. "Weighing waiting: The influence of information certainty and delay penalty on waiting for noninstrumental information," Judgment and Decision Making, Society for Judgment and Decision Making, vol. 2, pages 351-358, December.
  2. Dhaene, Geert & Bouckaert, Jan, 2010. "Sequential reciprocity in two-player, two-stage games: An experimental analysis," Games and Economic Behavior, Elsevier, vol. 70(2), pages 289-303, November.
  3. Charness, Gary B & Rabin, Matthew, 2001. "Understanding Social Preferences With Simple Tests," University of California at Santa Barbara, Economics Working Paper Series qt0dc3k4m5, Department of Economics, UC Santa Barbara.
  4. Rosemarie Nagel & Antoni Bosch-Domènech & Albert Satorra & José García Montalvo, 1999. "One, two, (three), infinity: Newspaper and lab beauty-contest experiments," Economics Working Papers 438, Department of Economics and Business, Universitat Pompeu Fabra.
  5. Ellingsen, Tore & Johannesson, Magnus & Mollerstrom, Johanna & Munkhammar, Sara, 2012. "Social framing effects: Preferences or beliefs?," Games and Economic Behavior, Elsevier, vol. 76(1), pages 117-130.
  6. Martin Beckenkamp & Heike Hennig-Schmidt & Frank P. Maier-Rigaud, 2007. "Cooperation in Symmetric and Asymmetric Prisoner's Dilemma Games," Working Paper Series of the Max Planck Institute for Research on Collective Goods 2006_25, Max Planck Institute for Research on Collective Goods.
  7. Rutström, E. Elisabet & Wilcox, Nathaniel T., 2009. "Stated beliefs versus inferred beliefs: A methodological inquiry and experimental test," Games and Economic Behavior, Elsevier, vol. 67(2), pages 616-632, November.
  8. Kuhberger, Anton & Komunska, Dagmara & Perner, Josef, 2001. "The Disjunction Effect: Does It Exist for Two-Step Gambles?," Organizational Behavior and Human Decision Processes, Elsevier, vol. 85(2), pages 250-264, July.
  9. Rutstrom, E. Elizabet & Wilcox, Nathaniel, 2008. "Stated versus inferred beliefs: A methodological inquiry and experimental test," MPRA Paper 11852, University Library of Munich, Germany.

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