Effect of increase in allotted time on game playing performance: Case study of an online word game
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- Chutinon Putthiwanit, 2012. "Investigating Consumer Insight by Using Completion Techniques: A Case Study of a Motorcycle Accessory Shop in Thailand," International Review of Management and Marketing, Econjournals, vol. 2(2), pages 92-98.
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KeywordsTime; computer game; online game; game playing performance; word game; online word game;
- L86 - Industrial Organization - - Industry Studies: Services - - - Information and Internet Services; Computer Software
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