Trusting Behavior in a Repeated Investment Game
We compare a seven period repeated investment game to the one-shot investment game. On an average, in the repeated game, player A (the “trustor”) sends more and player B (the “trustee”) returns a larger percentage than in the one-shot game. Both the amount sent and the percentage returned increase up to period 5 and drop sharply thereafter. The “reciprocity hypothesis” for B players' behavior is compatible with the ﬁrst ﬁve periods, but in the two end periods, most B players behaved strategically by not returning. The “reciprocity hypothesis” for A players' behavior is compatible for all periods of the game.
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|Date of creation:||2004|
|Publication status:||Published in Journal of Economic Behavior and Organization, Elsevier, 2004, 55, pp.31-44. <10.1016/j.jebo.2003.07.004>|
|Note:||View the original document on HAL open archive server: https://hal.archives-ouvertes.fr/hal-00459746|
|Contact details of provider:|| Web page: https://hal.archives-ouvertes.fr/|
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