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Philosophy and Simulation

Author

Listed:
  • David Crookall

    (Université de Nice Sophia Antipolis, France, simulation.gaming@gmail.com)

Abstract

We can enhance discussions of simulation by distinguishing between the rationale for using simulation and the philosophical tools for conceptualizing it. I offer my thoughts, inspired by this symposium, on the proposition that simulation is little more than stuff of our minds, a figment of our imagination. I also argue that philosophy is important to all simulation/gaming work.

Suggested Citation

  • David Crookall, 2011. "Philosophy and Simulation," Simulation & Gaming, , vol. 42(2), pages 146-150, April.
  • Handle: RePEc:sae:simgam:v:42:y:2011:i:2:p:146-150
    DOI: 10.1177/1046878111406787
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    References listed on IDEAS

    as
    1. Till Grüne-Yanoff & Paul Weirich, 2010. "The Philosophy and Epistemology of Simulation: A Review," Simulation & Gaming, , vol. 41(1), pages 20-50, February.
    2. Warren Thorngate, 2011. "Fiendishly Difficult Questions: Possible Limits and Aesthetic Pleasures of Simulation," Simulation & Gaming, , vol. 42(2), pages 265-269, April.
    Full references (including those not matched with items on IDEAS)

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