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Tools for Understanding the Limits to Growth: Comparing a Simulation and a Game

Author

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  • Dennis L. Meadows

    (University of New Hampshire)

Abstract

During 30 years as a systems analyst and teacher, this author has been constructing models to understand and convey key principles related to the long-term causes and consequences of physical growth on the planet. In this article, he describes two different models that he has developed to accomplish these goals. One was employed as a computer simulation; the other functioned as an operational game. In comparing them, the author points out many differences between the two tools and indicates two important challenges for this profession.

Suggested Citation

  • Dennis L. Meadows, 2001. "Tools for Understanding the Limits to Growth: Comparing a Simulation and a Game," Simulation & Gaming, , vol. 32(4), pages 522-536, December.
  • Handle: RePEc:sae:simgam:v:32:y:2001:i:4:p:522-536
    DOI: 10.1177/104687810103200408
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    Citations

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    Cited by:

    1. Deborah Cleland & Anne Dray & Pascal Perez & Annabelle Cruz-Trinidad & Rollan Geronimo, 2012. "Simulating the Dynamics of Subsistence Fishing Communities," Simulation & Gaming, , vol. 43(1), pages 102-117, February.
    2. Gilbert Ahamer, 2006. "Ready-to-use simulations: SURFING GLOBAL CHANGE," Simulation & Gaming, , vol. 37(3), pages 380-397, September.
    3. Jan H. G. Klabbers, 2001. "The Emerging Field of Simulation & Gaming: Meanings of a Retrospect," Simulation & Gaming, , vol. 32(4), pages 471-480, December.
    4. Leon de Caluwé & Jac Geurts & Wouter Jan Kleinlugtenbelt, 2012. "Gaming Research in Policy and Organization," Simulation & Gaming, , vol. 43(5), pages 600-626, October.
    5. Jan H. G. Klabbers, 2006. "Guest Editorial: Artifact assessment versus theory testing," Simulation & Gaming, , vol. 37(2), pages 148-154, June.
    6. Igor S. Mayer, 2009. "The Gaming of Policy and the Politics of Gaming: A Review," Simulation & Gaming, , vol. 40(6), pages 825-862, December.
    7. Olivier Barreteau & Géraldine Abrami, 2007. "Variable time scales, agent-based models, and role-playing games: The PIEPLUE river basin management game," Simulation & Gaming, , vol. 38(3), pages 364-381, September.
    8. Olivier Barreteau & Christophe Le Page & Pascal Perez, 2007. "Contribution of simulation and gaming to natural resource management issues: An introduction," Simulation & Gaming, , vol. 38(2), pages 185-194, June.

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