Case Study: Australia's Computer Games Audience and Restrictive Ratings System
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References listed on IDEAS
- Wright Julian, 2002. "Bill and Keep as the Efficient Interconnection Regime?," Review of Network Economics, De Gruyter, vol. 1(1), pages 1-7, March.
More about this item
KeywordsComputer Games; Ratings; Audience; Australia.;
- L82 - Industrial Organization - - Industry Studies: Services - - - Entertainment; Media
- L86 - Industrial Organization - - Industry Studies: Services - - - Information and Internet Services; Computer Software
- O56 - Economic Development, Innovation, Technological Change, and Growth - - Economywide Country Studies - - - Oceania
- J19 - Labor and Demographic Economics - - Demographic Economics - - - Other
- Z10 - Other Special Topics - - Cultural Economics - - - General
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