Implicit influences of Christian religious representations on dictator and prisoner's dilemma game decisions
We investigate how implicit influences of Christian religious representations affect prosociality. We examine the direct impact of religion as an independent variable on prosocial behavior. We do so by priming participants with religious words in a scrambled sentence task before they make a dictator game and a prisoner's dilemma game decision. Priming religious words significantly increased prosocial behavior in both games: participants in the treatment group were more generous and cooperative than participants in the control group. The priming effect was present regardless of participants' self-reported religiosity. Self-reported religiosity was not correlated with generosity or cooperation.
If you experience problems downloading a file, check if you have the proper application to view it first. In case of further problems read the IDEAS help page. Note that these files are not on the IDEAS site. Please be patient as the files may be large.
As the access to this document is restricted, you may want to look for a different version under "Related research" (further below) or search for a different version of it.
Volume (Year): 40 (2011)
Issue (Month): 3 (May)
|Contact details of provider:|| Web page: http://www.elsevier.com/locate/inca/620175|