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A model of a sudden-death field-goal football game as a sequential duel


  • Sahi, S.
  • Shubik, M.


This paper introduces a highly simplified version of "sudden-death" scoring. The basic game is as follows. With equal probability the teams toss to see who gets the ball. The team with the ball can either run or try to kick a field goal. The first team to score wins the game.
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  • Sahi, S. & Shubik, M., 1988. "A model of a sudden-death field-goal football game as a sequential duel," Mathematical Social Sciences, Elsevier, vol. 15(3), pages 205-215, June.
  • Handle: RePEc:eee:matsoc:v:15:y:1988:i:3:p:205-215

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    References listed on IDEAS

    1. Adam Brandenburger & Eddie Dekel, 2014. "Hierarchies of Beliefs and Common Knowledge," World Scientific Book Chapters,in: The Language of Game Theory Putting Epistemics into the Mathematics of Games, chapter 2, pages 31-41 World Scientific Publishing Co. Pte. Ltd..
    2. Nielsen, Lars Tyge, 1984. "Common knowledge, communication, and convergence of beliefs," Mathematical Social Sciences, Elsevier, vol. 8(1), pages 1-14, August.
    3. McKelvey, Richard D & Page, Talbot, 1986. "Common Knowledge, Consensus, and Aggregate Information," Econometrica, Econometric Society, vol. 54(1), pages 109-127, January.
    4. Geanakoplos, John D. & Polemarchakis, Heraklis M., 1982. "We can't disagree forever," Journal of Economic Theory, Elsevier, vol. 28(1), pages 192-200, October.
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    Cited by:

    1. Jordan Jeremy D & Melouk Sharif H & Perry Marcus B, 2009. "Optimizing Football Game Play Calling," Journal of Quantitative Analysis in Sports, De Gruyter, vol. 5(2), pages 1-34, May.

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