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The complexity of computing a best response automaton in repeated games with mixed strategies

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  • Ben-porath, Elchanan

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  • Ben-porath, Elchanan, 1990. "The complexity of computing a best response automaton in repeated games with mixed strategies," Games and Economic Behavior, Elsevier, vol. 2(1), pages 1-12, March.
  • Handle: RePEc:eee:gamebe:v:2:y:1990:i:1:p:1-12
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    1. repec:dau:papers:123456789/6127 is not listed on IDEAS
    2. Ballester, Coralio, 2004. "NP-completeness in hedonic games," Games and Economic Behavior, Elsevier, vol. 49(1), pages 1-30, October.
    3. Itzhak Gilboa & Ehud Kalai & Eitan Zemel, 1993. "The Complexity of Eliminating Dominated Strategies," Mathematics of Operations Research, INFORMS, vol. 18(3), pages 553-565, August.
    4. Oliver Compte & Andrew Postlewaite, 2010. "Plausible Cooperation, Fourth Version," PIER Working Paper Archive 15-006, Penn Institute for Economic Research, Department of Economics, University of Pennsylvania, revised 23 Jan 2015.
    5. Sung, Shao-Chin & Dimitrov, Dinko, 2010. "Computational complexity in additive hedonic games," European Journal of Operational Research, Elsevier, vol. 203(3), pages 635-639, June.
    6. Holm, Hakan J., 1995. "Computational cost of verifying enforceable contracts," International Review of Law and Economics, Elsevier, vol. 15(2), pages 127-140, June.
    7. Olivier Compte & Andrew Postlewaite, 2007. "Effecting Cooperation," PIER Working Paper Archive 09-019, Penn Institute for Economic Research, Department of Economics, University of Pennsylvania, revised 29 May 2009.
    8. Joshua M. Epstein, 2007. "Agent-Based Computational Models and Generative Social Science," Introductory Chapters,in: Generative Social Science Studies in Agent-Based Computational Modeling Princeton University Press.
    9. Sgroi, Daniel & Zizzo, Daniel John, 2009. "Learning to play 3×3 games: Neural networks as bounded-rational players," Journal of Economic Behavior & Organization, Elsevier, vol. 69(1), pages 27-38, January.
    10. Conitzer, Vincent & Sandholm, Tuomas, 2008. "New complexity results about Nash equilibria," Games and Economic Behavior, Elsevier, vol. 63(2), pages 621-641, July.
    11. Compte, Olivier & Postlewaite, Andrew, 2015. "Plausible cooperation," Games and Economic Behavior, Elsevier, vol. 91(C), pages 45-59.
    12. D. Sgroi & D. J. Zizzo, 2002. "Strategy Learning in 3x3 Games by Neural Networks," Cambridge Working Papers in Economics 0207, Faculty of Economics, University of Cambridge.
    13. Ehud Lehrer & Eilon Solan, 2003. "No-Regret with Bounded Computational Capacity," Discussion Papers 1373, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
    14. Oliveira, Fernando S., 2010. "Limitations of learning in automata-based systems," European Journal of Operational Research, Elsevier, vol. 203(3), pages 684-691, June.
    15. Renault, Jérôme & Scarsini, Marco & Tomala, Tristan, 2008. "Playing off-line games with bounded rationality," Mathematical Social Sciences, Elsevier, vol. 56(2), pages 207-223, September.
    16. Hubie Chen, 2013. "Bounded rationality, strategy simplification, and equilibrium," International Journal of Game Theory, Springer;Game Theory Society, vol. 42(3), pages 593-611, August.
    17. Christos Ioannou, 2014. "Coevolution of finite automata with errors," Journal of Evolutionary Economics, Springer, vol. 24(3), pages 541-571, July.
    18. Ehud Kalai, 1995. "Games," Discussion Papers 1141, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
    19. repec:dau:papers:123456789/6381 is not listed on IDEAS

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