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Minecraft as a teaching-learning environment for Natural Sciences. A quasi-experimental case study

Author

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  • Steeven Andrés Moreira Cedeño

Abstract

Introducción: El presente articulo expone los resultados de un proceso evaluativo en torno a la integración de Minecraft como ambiente virtual de enseñanza aprendizaje para el dominio del contenido científico de la asignatura de Ciencias Naturales en el subnivel de básica superior, destacando un enfoque de aprendizaje constructivista, el fomento de habilidades de resolución de problemas, el pensamiento crítico y la integración de las nuevas tecnologías en ambientes tradicionales de enseñanza Métodos: Se implemento un diseño cuasiexperimental, incorporando un grupo experimental y un grupo de control con un total de 57 participantes. Se utilizo un cuestionario a modo de pre-test y post-test para medir la comprensión conceptual de los contenidos científicos, los mismos que fueron evaluado tras un mes de aplicación. Resultados: El grupo experimental tuvo una mayoría significativa en el rendimiento académico, marcando la eficacia de un entorno virtual como minecraft frente al tradicionalismo pedagógico Conclusiones: Se demostro que Minecraft puede mejorar el aprendizaje de las ciencias y facilitar la integración de las TIC en la educación, convirtiéndose en un ambiente virtual propicio para ser replicado en diversos contextos y niveles educativo.

Suggested Citation

Handle: RePEc:dbk:metave:v:3:y:2024:i::p:.132:id:.132
DOI: 10.56294/mr2024132
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