IDEAS home Printed from https://ideas.repec.org/a/dbk/metave/v2y2023ip47id47.html
   My bibliography  Save this article

Transforming online education: the impact of gamification on teacher training in a university environment

Author

Listed:
  • Rubén Martínez Sánchez

Abstract

Introduction: gamification consists of the application of game elements and mechanics in non-game contexts, such as education. The elements that can be included in a gamification strategy are very varied, from the design of characters and virtual worlds to the use of rewards and challenges. Aim: to analyze the implementation of a gamification strategy in the Master's Degree in Teacher Training. Methods: a case-control study was conducted. The sample consisted of 84 students who were divided into two groups: an experimental group, which received the gamification intervention, and a control group that did not receive any intervention. To evaluate the effectiveness of the intervention, student retention and knowledge acquisition were measured through the implementation of an assessment tool. Results: it was observed that the mean retention of participants between each session was similar in this group. This suggests that the length of the session itself did not have a significant impact on content retention. An increase in the number of interactions made in the chat between participants was observed, suggesting increased engagement and participation in the learning process. This increase in viewing time and student participation can be attributed to the implementation of the gamification methodology, which uses playful elements to motivate and maintain participants' interest in the learning process. Conclusions: the implementation of a gamification strategy in distance and online learning was an effective tool to improve student retention and knowledge acquisition.

Suggested Citation

Handle: RePEc:dbk:metave:v:2:y:2023:i::p:47:id:47
DOI: 10.56294/mr202347
as

Download full text from publisher

To our knowledge, this item is not available for download. To find whether it is available, there are three options:
1. Check below whether another version of this item is available online.
2. Check on the provider's web page whether it is in fact available.
3. Perform a
for a similarly titled item that would be available.

More about this item

Statistics

Access and download statistics

Corrections

All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:dbk:metave:v:2:y:2023:i::p:47:id:47. See general information about how to correct material in RePEc.

If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

We have no bibliographic references for this item. You can help adding them by using this form .

If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Javier Gonzalez-Argote (email available below). General contact details of provider: https://mr.ageditor.ar/ .

Please note that corrections may take a couple of weeks to filter through the various RePEc services.

IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.