IDEAS home Printed from https://ideas.repec.org/a/cup/ecnphi/v30y2014i03p285-329_00.html

Common Reasoning In Games: A Lewisian Analysis Of Common Knowledge Of Rationality

Author

Listed:
  • Cubitt, Robin P.
  • Sugden, Robert

Abstract

We present a new class of models of players’ reasoning in non-cooperative games, inspired by David Lewis's account of common knowledge. We argue that the models in this class formalize common knowledge of rationality in a way that is distinctive, in virtue of modelling steps of reasoning; and attractive, in virtue of being able to represent coherently common knowledge of any consistent standard of individual decision-theoretic rationality. We contrast our approach with that of Robert Aumann (1987), arguing that the former avoids and diagnoses certain paradoxes to which the latter may give rise when extended in particular ways.

Suggested Citation

  • Cubitt, Robin P. & Sugden, Robert, 2014. "Common Reasoning In Games: A Lewisian Analysis Of Common Knowledge Of Rationality," Economics and Philosophy, Cambridge University Press, vol. 30(3), pages 285-329, November.
  • Handle: RePEc:cup:ecnphi:v:30:y:2014:i:03:p:285-329_00
    as

    Download full text from publisher

    File URL: https://www.cambridge.org/core/product/identifier/S0266267114000339/type/journal_article
    File Function: link to article abstract page
    Download Restriction: no
    ---><---

    Other versions of this item:

    Citations

    Citations are extracted by the CitEc Project, subscribe to its RSS feed for this item.
    as


    Cited by:

    1. Michiru Nagatsu & Karen Larsen & Mia Karabegovic & Marcell Székely & Dan Mønster & John Michael, 2018. "Making good cider out of bad apples --- Signaling expectations boosts cooperation among would-be free riders," Judgment and Decision Making, Society for Judgment and Decision Making, vol. 13(1), pages 137-149, January.
    2. Cyril Hédoin, 2016. "Community-Based Reasoning in Games: Salience, Rule-Following, and Counterfactuals," Games, MDPI, vol. 7(4), pages 1-17, November.
    3. Ashton T. Sperry-Taylor, 2017. "Strategy Constrained by Cognitive Limits, and the Rationality of Belief-Revision Policies," Games, MDPI, vol. 8(1), pages 1-13, January.

    More about this item

    JEL classification:

    • C72 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Noncooperative Games

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:cup:ecnphi:v:30:y:2014:i:03:p:285-329_00. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Kirk Stebbing (email available below). General contact details of provider: https://www.cambridge.org/eap .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.