Author
Listed:
- Muhammad Hakim Bin Khairunnizam
(Quantity Surveying Department, Faculty of Built Environment and Surveying, Universiti Teknologi Malaysia (UTM), Johor Bahru, 81300, Johor, Malaysia)
- Norhazren Izatie Mohd
(Quantity Surveying Department, Faculty of Built Environment and Surveying, Universiti Teknologi Malaysia (UTM), Johor Bahru, 81300, Johor, Malaysia)
- Hamizah Liyana Tajul Ariffin
(Quantity Surveying Department, Faculty of Built Environment and Surveying, Universiti Teknologi Malaysia (UTM), Johor Bahru, 81300, Johor, Malaysia)
Abstract
The integration of gamification in legal studies has garnered attention as a potential strategy to enhance engagement and learning outcomes within a complex field of study. This systematic literature review examines the application of game-based learning techniques in legal education, addressing the need for an up-to-date overview of the effectiveness of gamification in this context. The study employed the PRISMA framework, analysing 27 scholarly articles sourced from Scopus and Web of Science between 2023 and 2024. The finding was divided into three themes: (1) Game-Based and Experiential Learning in Education, (2) Law, Ethics, and Governance in Education and (3) Social Responsibility, Adaptation, and Inclusion in Education. The findings categorise current research into three primary themes: educational impact, cognitive engagement, and ethical awareness. Quantitative analysis indicates that gamification significantly improves student motivation, comprehension, and skill retention, with reported enhancements in engagement levels averaging 20% across studies. Additionally, cognitive-based models facilitate context-driven learning that strengthens legal knowledge and ethical competencies. Conclusively, this review highlights the potential of gamification to advance interactive and practical learning experiences in legal studies, while emphasising the need for continued research to establish best practices and address challenges in the ethical implementation and curriculum alignment.
Suggested Citation
Muhammad Hakim Bin Khairunnizam & Norhazren Izatie Mohd & Hamizah Liyana Tajul Ariffin, 2025.
"Review of Gamification Approach in Legal Studies,"
International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 9(3s), pages 5153-5172, July.
Handle:
RePEc:bcp:journl:v:9:y:2025:i:3s:p:5153-5172
Download full text from publisher
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:bcp:journl:v:9:y:2025:i:3s:p:5153-5172. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
We have no bibliographic references for this item. You can help adding them by using this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Dr. Pawan Verma (email available below). General contact details of provider: https://rsisinternational.org/journals/ijriss/ .
Please note that corrections may take a couple of weeks to filter through
the various RePEc services.