IDEAS home Printed from https://ideas.repec.org/a/bcp/journl/v9y2025i22p289-299.html
   My bibliography  Save this article

The Development of Game-Based Learning System to Enhance C++ Programming Education

Author

Listed:
  • Nur Aina Liana Kamarulnazri

    (Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Shah Alam Selangor)

  • Nor Shahida Mohamad Yusop

    (Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, Shah Alam Selangor)

Abstract

Learning to program in C++ presents considerable challenges for students, particularly beginners, due to the abstract nature of concepts and lack of engaging, adaptive feedback in traditional educational settings. This paper introduces CodeQuest, a game-based learning system designed to enhance C++ programming education at the Faculty of Computer and Mathematical Sciences (FSKM), Universiti Teknologi MARA (UiTM). The system was developed using the Rapid Application Development (RAD) approach, with requirements gathered from both educators and students. CodeQuest main features include interactive exercises with immediate feedback, progress monitoring dashboards, a learning materials repository, and various gamification elements such as badges and achievements, leaderboards, points and rewards systems. The system aims increase student engagement and provide educators with a data-driven view of student performance, enabling them to offer timely and targeted support.

Suggested Citation

  • Nur Aina Liana Kamarulnazri & Nor Shahida Mohamad Yusop, 2025. "The Development of Game-Based Learning System to Enhance C++ Programming Education," International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 9(22), pages 289-299, October.
  • Handle: RePEc:bcp:journl:v:9:y:2025:i:22:p:289-299
    as

    Download full text from publisher

    File URL: https://www.rsisinternational.org/journals/ijriss/uploads/vol9-iss22-pg289-299-202510_pdf.pdf
    Download Restriction: no

    File URL: https://www.rsisinternational.org/journals/ijriss/articles/the-development-of-gamebased-learning-system-to-enhance-c-programming-education/
    Download Restriction: no
    ---><---

    More about this item

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:bcp:journl:v:9:y:2025:i:22:p:289-299. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Dr. Pawan Verma (email available below). General contact details of provider: https://rsisinternational.org/journals/ijriss/ .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.