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Game-Based Learning Bipolar Journey: A Digital Exploration of Mood Swings

Author

Listed:
  • Mohd Nabil Zulhemay

    (Fakulti Sains Komputer & Matematik Universiti Teknologi MARA Melaka, Malaysia)

  • Anwar Farhan Zolkeplay

    (Fakulti Sains Komputer & Matematik Universiti Teknologi MARA Melaka, Malaysia)

  • Albin Lemuel Kushan

    (Fakulti Sains Komputer & Matematik Universiti Teknologi MARA Melaka, Malaysia)

  • Nor Intan Shafini Nasaruddin

    (Fakulti Sains Komputer & Matematik Universiti Teknologi MARA Melaka, Malaysia)

  • Mohamad Hanis Yahaya

    (Akademi Pengajian Bahasa Pusat Asasi UiTM Cawangan Selangor)

  • Muhamad Izzat Rahim

    (Akademi Pengajian Bahasa Pusat Asasi UiTM Cawangan Selangor)

Abstract

This paper discusses developing and evaluating a Game-Based Learning (GBL) application designed to educate people about bipolar disorder. The lack of engaging materials, specifically in the form of GBL application in learning about bipolar disorder (BD), is considered the point of departure for this study. This led to a lack of awareness and education, especially among people around bipolar disorder sufferers. Therefore, this application is intended to change the occurrence by giving people a chance to feel what’s in their (bipolar people's) shoes. The goal of this study is to design, develop, and evaluate user engagement on the GBL for the players. The Game Development Life Cycle (GDLC) is adopted as the development methodology. The engagement evaluation yielded a significant result of 86% overall. Integrating educational content with interactive elements can significantly enhance learning outcomes. This study suggests future improvements to optimize the game’s performance and balance educational depth with user engagement.

Suggested Citation

  • Mohd Nabil Zulhemay & Anwar Farhan Zolkeplay & Albin Lemuel Kushan & Nor Intan Shafini Nasaruddin & Mohamad Hanis Yahaya & Muhamad Izzat Rahim, 2026. "Game-Based Learning Bipolar Journey: A Digital Exploration of Mood Swings," International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 10(5), pages 8541-8553, May.
  • Handle: RePEc:bcp:journl:v:10:y:2026:i:5:p:8541-8553
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