Author
Listed:
- Noor Aileen Ibrahim
(Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak)
- Ahmad Muhyiddin B Yusof
(Akademi Pengajian Bahasa, Pusat Asasi UiTM, Kampus Dengkil, 43800, Dengkil, Selangor)
- Raihana Abu Hasan
(Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak)
- Haslinda Md. Nazri
(Kolej Pengajian Seni Kreatif, Universiti Teknologi MARA Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak)
- Norasyikin Abdul Malik
(Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak)
- Nurul Munirah Azamri
(Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak)
- Halimatun Saadiah Abd Mutalib
(Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak)
- Sheema Liza Idris
(Akademi Pengajian Bahasa Universiti Teknologi MARA (UiTM) Cawangan Perak, Seri Iskandar, 32610, Bandar Baru Seri Iskandar, Perak)
Abstract
Language learning is daunting for many learners particularly when they do not have the appropriate exposure to the target language and culture. For some learners, they mistakenly believe that they can get by in life by just mastering a few common phrases. However, this is unwise. In the workplace, it is necessary to be highly proficient in a language especially English and Mandarin as the latter is found to emerge as an important language as China is fast emerging as one of the world's major superpowers. This study focuses on language learning and the way gamification and artificial intelligence (AI) enhance motivation and engagement of the language learners. This study focuses on library research which involves a systematic examination of the relevant literature related to language learning, gamification and AI. This study will discuss the advantages, drawbacks and the future of AI and gamification in language learning. The findings revealed that AI and gamification have a positive influence on language learning particularly on student engagement and motivation. Nevertheless, there are certain challenges of AI and gamification to the language learners.
Suggested Citation
Noor Aileen Ibrahim & Ahmad Muhyiddin B Yusof & Raihana Abu Hasan & Haslinda Md. Nazri & Norasyikin Abdul Malik & Nurul Munirah Azamri & Halimatun Saadiah Abd Mutalib & Sheema Liza Idris, 2026.
"Language Learning in the Digital Era: AI and Gamification,"
International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 10(3), pages 1438-1444, March.
Handle:
RePEc:bcp:journl:v:10:y:2026:i:3:p:1438-1444
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